Skip to content
@cg-tuwien

Research Unit of Computer Graphics | TU Wien

Our group performs research for computer graphics, visualization, visual computing, virtual environments, and color. #cg #tuwien

Pinned Loading

  1. StatMC Public

    Implementation of the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on pbrt-v3

    C++ 1

  2. StatMC-opencv_contrib Public

    Implementation of the CUDA denoiser for the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on OpenCV

    C++ 1

  3. ppsurf Public

    Combining Patches and Point Convolutions for Detailed Surface Reconstruction

    Python 37 5

Repositories

Showing 10 of 29 repositories
  • ppsurf_modeling Public

    Modeling Course Reconstruction Exercise

    Python 2 MIT 0 0 0 Updated Mar 19, 2025
  • Math2Model Public

    Build the Shadertoy of Parametric Modeling

    TypeScript 5 3 7 1 Updated Mar 19, 2025
  • Python 25 1 0 0 Updated Feb 22, 2025
  • C++ 2 MIT 1 0 0 Updated Feb 14, 2025
  • StatMC Public

    Implementation of the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on pbrt-v3

    C++ 0 1 1 0 Updated Jan 31, 2025
  • StatMC-opencv_contrib Public

    Implementation of the CUDA denoiser for the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on OpenCV

    C++ 0 Apache-2.0 1 0 0 Updated Jan 30, 2025
  • FastRenderingOfParametricObjects Public

    Accompanying source code to our paper Fast Rendering of Parametric Objects on Modern GPUs

    C++ 4 MIT 0 0 0 Updated Oct 3, 2024
  • GCGImages Public

    This reporsitory contains images used in our task descriptions for the course "Foundations of Computer Graphics", where we teach basic real-time rendering concepts in OpenGL and Vulkan

    1 0 0 0 Updated Oct 3, 2024
  • Auto-Vk-Toolkit Public

    Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

    C++ 423 33 65 (3 issues need help) 1 Updated Aug 2, 2024
  • Auto-Vk Public

    Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

    C++ 290 MIT 18 28 (1 issue needs help) 1 Updated Aug 2, 2024

Top languages

Loading…

Most used topics

Loading…