Stars
Prototype repo for integrating Direct2D and DirectWrite into WinForms to address Performance and A11Y issues in the long run.
a Vim colorscheme that looks like good old Borland IDEs, such as Turbo Pascal and Turbo C++.
Simple airplane fighting game/flight simulator made with C++ and OpenGL
An experimental text editor based on Scintilla and Turbo Vision.
A toy game engine / tech portfolio / playground maybe a game at some point
A low-level graphics library for .NET powered by Vulkan.
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability
A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
A modern, high-performance C++17 graphics and compute library based on Vulkan
WPF dark theme and controls for .NET Core and .NET Framework
Meshoptimizer bindings for C#. With NuGet package
C# library to build type safe T-SQL queries around your POCO classes.
FSR2 bindings for C# with OpenGL. With NuGet package
CMake based C++ Project template with support for fwog, glfw, glad, imgui, spdlog, tracy, stb-image and cgltf
Investigation of Instanced and Multi Draw on the hardware level
FidelityFX Super Resolution 2 for OpenGL
Personal Custom Game/Graphics Engine for fun and learning