Closed as not planned
Closed as not planned
Description
Tested versions
Godot 4.4.1
System information
Windows 10 22H2
Issue description
Modulate on a child node when "editable children" enabled gets reset after scene save
Steps to reproduce
Have a node with "editable children" enabled in the scene tree.
Change modulate color on a child node within the "editable children" node.
Save the scene.
The modulate changes get reset to default.
I expect the modulate value to not reset.
Editing the Torso - Sprite2D
node's modulate works as expected.
Godot_v4.4.1-stable_win64_hrCYFtcnXz.mp4
Minimal reproduction project (MRP)
N/A