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Modulate on a child node when "editable children" enabled gets reset after scene save #106782

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@pohy

Description

@pohy

Tested versions

Godot 4.4.1

System information

Windows 10 22H2

Issue description

Modulate on a child node when "editable children" enabled gets reset after scene save

Steps to reproduce

Have a node with "editable children" enabled in the scene tree.
Change modulate color on a child node within the "editable children" node.
Save the scene.
The modulate changes get reset to default.

I expect the modulate value to not reset.

Editing the Torso - Sprite2D node's modulate works as expected.

Godot_v4.4.1-stable_win64_hrCYFtcnXz.mp4

Minimal reproduction project (MRP)

N/A

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