Skip to content

[4.5-beta1] Custom mouse cursor images not working in embedded game window on macOS #107827

Open
@mertkasar

Description

@mertkasar

Tested versions

  • Reproducible in: v4.5.beta1.official [46c495c], v4.5.dev5.official [64b0990], v4.5.dev4.official [209a446]
  • Reproducible only on macOS

System information

Godot v4.5.beta1 - macOS Sequoia (15.5.0) - Multi-window, 2 monitors - Metal (Forward+) - integrated Apple M1 Pro (Apple7) - Apple M1 Pro (10 threads) - 16.00 GiB memory

Issue description

Embedded game window does not respect the custom mouse cursor image set either in code or in project settings. It works fine in non-embedded game windows.

Follow-up issue for #107819

Steps to reproduce

  • Open the MRP
  • Make sure "Embed game on next play" is on (floating or not)
  • Observe custom cursor image is not showing up as it does with "Embed game on next play" is off

Minimal reproduction project (MRP)

mrp-embed-custom-cursor.zip

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions