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Description
Tested versions
4.4.1.stable (win & linux)
System information
Windows 10 / 11, Ubuntu 24.04
Issue description
When the CPUParticle3D
emitter uses a mesh with a material that has the 'Billboard' option enabled but the 'Keep Scale' option disabled, particles continue to be generated and displayed for a while after the 'Emitting' option is toggled off.
Enabling "Keep Scale" fixes the issue. Perhaps this option should be enabled by default? #76328
This problem does not occur in GPUParticle3D
.
movie.mp4
Steps to reproduce
- create CPUParticle3D
- add mesh
- add material
- enable billboard mode in material settings
- start / stop emitter
Minimal reproduction project (MRP)
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