Closed
Description
Tested versions
- Reproducible in 4.5 d89f4ab
System information
Windows 11 - Godot 4.5 built from source
Issue description
Seems godot android C# support relies on monovm from microsoft, but those packages were deprecated as of .NET 9 (current release), and they didnt publish any .NET 9 version past preview 7 (due to deprecation), this makes impossible to export for android with c# support enabled using latest feature sets of .net (which includes all future releases)
Steps to reproduce
Simply try using newer .NET and exporting for android using linux bionic option
Minimal reproduction project (MRP)
Any project with a simple C# hello world would suffice