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Gridmap: Doing Cut operation generates a phantom tile #107996

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@Fgico

Description

@Fgico

Tested versions

v4.5.beta.custom_build [30456ba]
tested on clean build and doesn't seem to replicate on v4.4

System information

Windows 11 - v4.5.beta - Vulkan Renderer - Ryzen amd 4650u with Integrated graphics

Issue description

When doing a cut/move operation inside the gridmap editor, an extra mesh instance of the cut tile gets rendered at the origin of the gridmap.
This mesh doesn't seem to belong to the gridmap and appears to be outside of the tree

gridmap.phantom.block.mp4

Steps to reproduce

Create a Gridmap with a simple mesh library,
paint a tile, select it and use the cut tool,
the phantom mesh should appear at the origin of the map

Minimal reproduction project (MRP)

N/A

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