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Description
Tested versions
4.4.1
System information
Godot v4.4.1.stable - Windows 11 (build 26100) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 32.0.15.6119) - Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (12 threads)
Issue description
Other Mesh tools like Mesh>Create Collision Shape
take into account that we selected multiple meshes and it runs the action on all selected meshes.
When clicking on Mesh>Unwrap UV2 for Lightmap/AO
, the action is only ran on the latest selected mesh.
Steps to reproduce
- Create multiple meshes
- Select multiple meshes
- click on Mesh>Unwrap UV2 for Lightmap/AO
- check which meshes have a UV2
Minimal reproduction project (MRP)
Easy to replicate from empty project.
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For team assessment