Open
Description
Tested versions
Godot v4.4.1
System information
Godot v4.4.1.stable - Windows 11 (build 22631) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - Intel(R) UHD Graphics (Intel Corporation; 31.0.101.5081) - 12th Gen Intel(R) Core(TM) i3-1215U (8 threads)
Issue description
TileSet keeps disappearing from TileMapLayer
ERROR: scene/2d/tile_map_layer.cpp:2282 - Condition "!p_tile_set->has_source(p_atlas_source_id)" is true.
Steps to reproduce
- Add TileSet to TileMapLayer
- Close & reopen project (or just wait - it happens by itself eventually)
Minimal reproduction project (MRP)
N/A