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TileSet keeps disappearing from TileMapLayer #108014

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@GeeTwentyFive

Description

@GeeTwentyFive

Tested versions

Godot v4.4.1

System information

Godot v4.4.1.stable - Windows 11 (build 22631) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - Intel(R) UHD Graphics (Intel Corporation; 31.0.101.5081) - 12th Gen Intel(R) Core(TM) i3-1215U (8 threads)

Issue description

TileSet keeps disappearing from TileMapLayer

ERROR: scene/2d/tile_map_layer.cpp:2282 - Condition "!p_tile_set->has_source(p_atlas_source_id)" is true.

Steps to reproduce

  1. Add TileSet to TileMapLayer
  2. Close & reopen project (or just wait - it happens by itself eventually)

Minimal reproduction project (MRP)

N/A

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