Closed as duplicate of#85664
Description
Tested versions
- Tested in v4.2.2.stable.mono.official [15073af]
System information
Godot v4.2.2.stable.mono - Debian GNU/Linux trixie/sid trixie - X11 - GLES3 (Compatibility)
Issue description
I have a German keyboad layout (QWERTZ) and there are these accent characters on the keyboard to make foreign characters like ^ or ` to make â / á or something similar.
When i type in a LineEdit and accidentally hit one of these characters the LineEdit breaks and won't react to any new input the only way to fix it is to delete and create a new LineEdit but it is not easy to detect when its broken because godot doesn't recognize these special characters (^ / ´) when i access the Text property.
Steps to reproduce
- Create new Project
- Add a LineEdit / TextEdit
- Type "hello^everything after this is not working"