Description
Tested versions
v4.3.stable.official.77dcf97d8
System information
OpenGL API 4.2 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2 - Compatibility - Using Device: Intel - Mesa Intel(R) HD Graphics 4000 (IVB GT2)
Tested also on Windows 10 with nVidia GTX 960.
Issue description
This bug is similar to issue #53817, but that case it refers to the situation when Reflected Light
does not work without Sky
.
Here the situation is different, Sky
is generated and works, but in special cases of Environment
settings, reflections in the materials stop displaying the sky. They are not black (they look different than in Disabled
mode). A reflection of "something" appears on the objects, but it is not the sky.
In addition, the same settings work in Compatibility
mode.
when it doesn't work
Background
==Clear Color
Ambient Light
==Background
This is how it looks with Reflected Light
== Sky
For comparison Reflected Light
== Background
(this is because there is no Sky
, same effect with Disabled
)
Similar effect with Background
== Custom Color
when it does work
Background
==Clear Color
Ambient Light
==Disabled
⚠️ Reflected Light
==Sky
With Ambient Light
== Color
With Background
== Sky
and Ambient Light
== Background
With Background
== Clear Color
and Ambient Light
== Sky
Steps to reproduce
Open MRP and fiddle with Environment
settings in test_scene_01.tscn
.
Good first test is to change Ambient Light
between Background
and Disabled
.
Minimal reproduction project (MRP)
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