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Open LED 3D Pixel Array - an accessible way to create a 3D pixel array.
Stratified Transformer for 3D Point Cloud Segmentation (CVPR 2022)
A collection of blogs, personas and publications that act as reference points for the latest developments in Computer Graphics
Extract elementary stream from all kinds of media files, show inside media meta information and reconstruct Transport-Stream, ISOBMFF, Matroska and MMT media files
An unofficial Unity port of the MobileNeRF viewer
A graphical user interface to annotate point clouds and 3D data.
irfan798 / pointnet2
Forked from charlesq34/pointnet2PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space
Blob track bright objects on a Raspberry Pi, send OSC coordinates or stream video. Based on the work of @jvcleave and @orgicus.
Intel RealSense 2 support for the Processing framework.
[Deprecated] openFrameworks wrapper of libwebsockets for WebSocket client and server functionality
zawsx / 3D-vr-DepthKit
Forked from JoshBlake/RGBDToolkitFilmmaking toolkit for depth sensors and high resolution color cameras
A real-time approach for mapping all human pixels of 2D RGB images to a 3D surface-based model of the body
Fork of Gene Kogan's Kinect Projector Toolkit - Processing library for calibrating a Kinect v2 to a projector for aligning projections to moving bodies and surfaces
SimpleOpenNI library for Processing 3.5.2, 3.4, 3.3.7, 3.3.6 on MacOS for V1 and V2
📷 Threaded depth-map cleaning and inpainting using OpenCV
Web app for recording iPhone accelerometer data for sonification / experiments in space-time constraints, in development...
A collection of those pesky SDK folders: MacOSX10.1.5.sdk thru MacOSX11.3.sdk
An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix
Visual Studio Uninstallation sometimes can be unreliable and often leave out a lot of unwanted artifacts. Visual Studio Uninstaller is designed to thoroughly and reliably remove these unwanted arti…
Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads based parallelism
Pretty visualizations for ray tracing algorithms
Blender addons to make the bridge between Blender and geographic data
🌈 Learn you the fragment shaders if you from Processing stuff