Starred repositories
A curated list of various learning resources for computer graphics on mobile devices.
A fast, practical GPU rasterizer for fonts and vector graphics
A utility library for application developers to query the configuration of the Arm Immortalis GPU or Arm Mali GPU present in their system.
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for…
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Vulkan & C++17 based Scene Graph Project
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Easy to integrate Vulkan memory allocation library
One stop shop for getting started with SPIR-V.
GLSL Shading Language Specification and Extensions
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A modern cross-platform low-level graphics library and rendering framework
A modern cross-platform low-level graphics API
OpenGL and OpenGL ES reference page sources, and generated HTML used as backing store for khronos.org
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Variable blur effects for SwiftUI, powered by Metal
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Rust Bindings for the Skia Graphics Library
Android OpenGL ES 3.0 从入门到精通系统性学习教程 ( OpenGL ES 3.X Systematic Learning Tutorials)