Skip to content
@rbfx

rbfx

Pinned Loading

  1. rbfx Public

    Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

    C++ 878 144

  2. rbfx-docs Public

    Documentation for Rebel Fork Framework

    CSS 4

  3. sample-project Public template

    Simple example project that uses the Framework as submodule

    C++ 8 8

  4. empty-project Public template

    Minimal sample project for Desktop platforms.

    C++ 2 1

  5. Core.SamplePlugin Public template

    (WIP) Example of engine plugin

    C++

Repositories

Showing 10 of 45 repositories
  • rbfx-csharp-thirdperson Public

    Rebel Fork Sample Project with Third Person view

    C# 3 MIT 1 0 0 Updated Mar 31, 2025
  • EASTL Public Forked from electronicarts/EASTL

    EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

    C++ 0 BSD-3-Clause 990 0 0 Updated Mar 30, 2025
  • EABase Public Forked from electronicarts/EABase

    EABase is a small set of header files that define platform-independent data types and platform feature macros.

    C++ 0 119 0 0 Updated Mar 30, 2025
  • rbfx Public

    Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

    C++ 878 MIT 144 53 (1 issue needs help) 34 Updated Mar 30, 2025
  • rbfx.github.io Public

    rbfx documentation

    JavaScript 0 0 0 0 Updated Mar 29, 2025
  • RmlUi Public Forked from mikke89/RmlUi

    RmlUi - The HTML/CSS User Interface library evolved

    C++ 0 MIT 393 0 0 Updated Mar 22, 2025
  • unity-to-rbfx Public

    Unity3D to RebelFork assets exporter

    C# 3 MIT 0 0 0 Updated Mar 8, 2025
  • C++ 0 MIT 1 0 0 Updated Mar 3, 2025
  • sample-project Public template

    Simple example project that uses the Framework as submodule

    C++ 8 MIT 8 3 0 Updated Mar 2, 2025
  • rbfx-csharp-template Public

    C# project template for RBFX

    PowerShell 0 MIT 0 0 0 Updated Feb 22, 2025

Top languages

Loading…

Most used topics

Loading…