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Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Time-optimal path planning for UAVs in wind using trochoids and Dubins set classification. Package also includes a fast Dubins path solver in no-wind scenarios.
This research explores the application of Nonlinear Control techniques and Proportional-Integral (PI) Controllers in autonomous vehicle navigation, specifically focusing on autonomous parking maneuvers for farming tractors within a simulated environment.