gbdk-2020
Here are 57 public repositories matching this topic...
A word game for the Nintendo Game Boy / Color, Analogue Pocket, Mega Duck
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Apr 23, 2025 - C
Simple Game Boy sound effect driver natively compatible with GBDK-2020.
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Jul 19, 2022 - C
A small Game Boy demo of a dungeon torch effect
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Dec 29, 2024 - C
Prototype of the BASIC compiler for GB project.
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Dec 30, 2022 - Batchfile
Top Down Racing Demo for the Game Boy (and Mega Duck) with a Vertical Parallax Effect
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Sep 6, 2024 - C
Remaking Space Invaders for the gameboy, from scratch. Using GBDK 2020. Tutorial here: https://laroldsjubilantjunkyard.com/tutorials/recreating-gameboy-games/space-invaders/
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Jul 12, 2024 - C
This tool was written to help modern gameboy game developers create games easier. Tiled is a very-capable free open-source map editor. This project gives users the ability to export tiled tilemaps & objects for use with GBDK and/or RGBDS.
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Jul 15, 2023 - TypeScript
A self contained, local-only web app for identifying tools used to build Game Boy ROMs
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May 19, 2025 - JavaScript
Music and Sound Effects are an essential part game design. They set the tone for your game's world. This repo will show you how to use hUGE Driver to play music in GBDK-2020 projects.
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Dec 8, 2024 - C
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