.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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Updated
Oct 24, 2024 - C#
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
A Curated List of Multiplayer Game Network Programming Resources
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
A curated list of awesome Unity assets, resources, and more.
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Created by Unity Technologies