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Eng-Bunnys/README.md

๐Ÿ‘‹ About Me

I'm a Second-Year Computer Engineering Student with a passion for coding, problem-solving, and building useful tools. I like to think that I can code:

std::cout << "Hello, World?";

๐Ÿš€ Featured Projects

๐Ÿ”น GBF

A multi-purpose Discord bot that specializes in Freebie Pingsโ€”notifying you whenever a paid game goes free!

๐Ÿ”น GBF Handler

A powerful and efficient command and event manager designed to optimize Discord bot development.

๐Ÿ”น GBF Timers

Track your work time and get activity metrics that help improve your daily productivity.

๐Ÿ”น AudioCapture

A real-time audio signal visualizer built in Java, expandable with advanced signal processing features like FFT analysis and equalization.

๐Ÿ”น Numerical Integrator (Paused)

Integrate any definite integral in no time with ease using your preferred method of integration, useful for teaching students the difference between each method by showing computation time & resource usage!

๐Ÿ”น Beastars Bot (Paused)

Get instant access to certain mangas directly within Discord, making reading more convenient than ever.


๐Ÿ“ž Contact Me!

You can reach out to me through:

  • ๐Ÿ’ฌ Discord Server: Join Here
  • ๐Ÿ“จ Discord User: .bunnys

Discord Presence

Pinned Loading

  1. GBF Public

    GBF Bot's Advanced Handler and Bot Source Code

    TypeScript 18 5

  2. GBF-Timers Public

    Session statistics and logic handling using GBF's engine

    TypeScript 1

  3. Chat XP with cooldown to avoid spam
    1
    // This code is a general use case, meaning that it's auto enabled for all guilds, to make it per guild you'll have to moidfy it yourself
    2
    
                  
    3
    // This is done in the messageCreate event
    4
    
                  
    5
    // The channel that the level up message will be sent to, by default this should be the current channel unless you have a feature that has a custom level up channel
  4. Level System with carry over XP and ...
    1
    /**
    2
    What this does:
    3
    It checks if the users RP [XP] is larger than or equal to the required XP to level up, if larger than we have extra XP, we check if that extra XP can level the user up again and if it can't we set it as carryOverXp
    4
    */
    5
    //This is the function that calculates the amount of XP required to level up once, you can of course change this to your own equation