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BlackHole is a modern macOS audio loopback driver that allows applications to pass audio to other applications with zero additional latency.

C 16,055 620 Updated Mar 5, 2025

Open Sound Control (OSC) library written in Swift.

Swift 109 10 Updated Feb 17, 2025

Implementation of paper: Analytic Spherical Harmonic Coefficients for Polygonal Area Lights

Python 5 Updated Nov 1, 2023

Welcome to the GPU-FFT-Optimization repository! We present cutting-edge algorithms and implementations for optimizing the Fast Fourier Transform (FFT) on Graphics Processing Units (GPUs).

Cuda 14 2 Updated Mar 21, 2025

Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"

PHP 434 50 Updated Apr 15, 2019

Sampler to create the glTF sample environments

C++ 141 20 Updated Feb 1, 2024

cmftStudio - GUI counterpart for:

C 1,278 140 Updated Dec 10, 2020

A C implementation for creating 2D voronoi diagrams

C++ 667 96 Updated Dec 8, 2024

Fast CUDA 3x3 SVD

C++ 72 12 Updated Sep 30, 2018

Fast singular value decomposition, diagonalization, QR decomposition of 3x3 matrices.

Mathematica 155 20 Updated Nov 6, 2021

[CVPR 2025] Video Depth Anything: Consistent Depth Estimation for Super-Long Videos

Python 787 50 Updated Mar 12, 2025

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,429 114 Updated Oct 30, 2021

A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.

C# 259 29 Updated Oct 4, 2023

The Robust Quad Mesh Extraction Library

C++ 115 36 Updated Aug 22, 2020

Conformal transformation of a triangular mesh.

Python 2 Updated Jul 26, 2024

The code of several works on oimo.io/works

Haxe 1,383 49 Updated Jan 15, 2025

A fast, general-purpose framework for geometry processing on the web.

JavaScript 516 49 Updated Feb 14, 2021

Helmholtz-Hodge decomposition (vector field = exact + coexact + harmonic)

C++ 7 4 Updated Apr 20, 2018

A compendium of Hodge decompositions of vector fields on tetrahedral meshes embedded in the 3D Euclidean space.

C++ 11 2 Updated Oct 18, 2020

A cross-platform implementation of various reaction-diffusion systems and PDEs.

C++ 790 61 Updated Jun 10, 2024

Blender Addon: Differential Growth

Python 839 27 Updated Feb 4, 2025

Test applications for FFmpegKit.

Objective-C 168 83 Updated Nov 18, 2024

FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, macOS, React Native and tvOS. Supersedes MobileFFmpeg, flutter_ffmpeg and react-native-ffmpeg.

C 5,004 1,263 Updated Jan 17, 2025

A tiny but powerful iOS and Apple TV OS av player framework that's based on the FFmpeg library.

C 1,043 240 Updated Sep 1, 2020

libvlc bindings for OS X, iOS and tvOS in Objective-C, official mirror

Objective-C 552 143 Updated Feb 9, 2025

Easy way to show SRT files on AVPlayerViewController

Swift 270 66 Updated Jun 8, 2023

A video player for iOS、macOS、tvOS、visionOS , based on AVPlayer and FFmpeg, support the horizontal, vertical screen. support adjust volume, brightness and seek by slide, SwiftUI, support subtitles.

Swift 1,174 223 Updated Mar 19, 2025

VLC for iOS/iPadOS and tvOS official mirror

Objective-C 1,098 293 Updated Mar 24, 2025
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