🎓 Collective is a shared library with common code for all of Serilum's mods.
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Updated
Mar 27, 2025 - Java
🎓 Collective is a shared library with common code for all of Serilum's mods.
📦 Give all new players joining the world configurable starter gear, items and/or potion effects. It can overwrite the initial inventory, or add the items after. Compatible with FTB Team Islands.
🧑🌾 Gives all villager entities a default or custom name to liven up the world.
♾ Prevents villager trades from locking up, making them always available. Trade away!
📸 [Client] Takes a screenshot every time an advancement is achieved. Document your progress!
📚 Automatically refills the player's hand when using the final item if a replacement exists.
🏙 Sets the spawn point in a new world to the center of a village.
🔆 [Client] Press G to toggle the brightness/gamma in-game to maximum and get night vision.
🏛️ Allows the creation of buildings on initial world generation at spawn via schematic files.
🌲 Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement. Also works for warped (nether) trees. Become a master tree chopper quick in no time.
🏃 Sprint and walk while crouching/sneaking at the speed of as if you weren't.
🚪 Automatically opens doors around the player and closes them with a configurable delay.
💰 Patches the anvil to set the default level cost, material cost and percentage repaired.
🌎 Allows the creation of a configurable world border, limiting the world size.
🧭 Complete randomly generated quests each day for experience and loot! Made for the 2024 CurseForge ModJam.
🎲 Gives new shulker spawns a random shell color based on a configurable list.
🙅 Removes those pesky slimes when you're trying to be creative in a superflat world.
🗿 Allows the collection of player heads via command or death event.
🗿 Adds a configurable chance for mobs to drop their head, using vanilla resources only.
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