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runtime, replay: refactor replay execution state management #5625

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  • Fix a bug which caused exec tiles to be stranded in certain states forever on fork switches.
  • Fix a race condition which caused potentially conflicting transactions to be dispatched for parallel execution.
  • Documentation.

@yufeng-jump yufeng-jump force-pushed the yufeng/exec-fsm branch 4 times, most recently from 140dd4c to f195c66 Compare July 12, 2025 09:54
@yufeng-jump yufeng-jump changed the title runtime, replay: improve replay execution state management runtime, replay: refactor replay execution state management Jul 12, 2025
- Fix a bug which caused exec tiles to be stranded in certain states
  forever on fork switches.
- Fix a race condition which caused potentially conflicting transactions
  across slice boundaries to be dispatched for parallel execution.
- Documentation.
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