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inMicrosoftEdge/WebGL (press backspace or delete to remove)

  • uxsl
  • Opened 
    on Mar 11, 2023
  • #10

Dear Microsoft, For years I have worked side by side with you not just as business partners but at your HQ in Reading, UK and lecturing at Victoria... You seem to be moving in the right direction, I even ...
  • WolfieWerewolf
  • 2
  • Opened 
    on Oct 26, 2017
  • #7

when i compile a shader in windows mobile edge broswer of lumia 930 get this. I do not know why but when I reduce the function s loop times, for example from ( for(int i=1;i 4;i++) ) to (( for(int i=1;i ...
  • GuoLei1990
  • 2
  • Opened 
    on Jul 3, 2017
  • #6

Part of the missing files - headers.hxx - foundation/collections.hxx - public.hxx
  • vinjn
  • 1
  • Opened 
    on Nov 22, 2016
  • #5

How to run it on Win10 to resolve the compatibility problem of Edge and webGL?
  • michael64child
  • 3
  • Opened 
    on Jul 15, 2016
  • #4

An extra null pointer check is not needed in the destructor for the class TSmartMemory .
  • elfring
  • 2
  • Opened 
    on Jun 13, 2016
  • #3

Some of source files are marked two licences at the same time. For example: GLSL.tab.c GLSL.tab.h How can it be? Which parts of files are GPL-licensed? Which parts of files are MIT-licensed? May be I ...
  • D504
  • 2
  • Opened 
    on Jun 9, 2016
  • #2
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