Godot Plugin
Copy the plugin folder into the addons folder and activate it in the projet settings. The plugin adds it self as global.
check_mobile(none)
return bool
returns true if the game is played on an mobile device even if played in the browser.
check_web(none)
return bool
returns true if the game is played in a browser.
check_windows(none)
return bool
returns true if the game is played on an Windows device.
check_mac(none)
return bool
returns true if the game is played on an MacOS device.
check_linux()
return bool
returns true if the game is played on an Linux device.