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Pull requests: bevyengine/bevy
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(rustc 1.91) fix reflect type paths with generic lifetimes
A-Build-System
Related to build systems or continuous integration
A-Reflection
Runtime information about types
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
Update meshopt requirement from 0.4.1 to 0.6.0
C-Dependencies
A change to the crates that Bevy depends on
#21165
opened Sep 22, 2025 by
dependabot
bot
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Remove X11 as a default feature
A-Windowing
Platform-agnostic interface layer to run your app in
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
O-Linux
Specific to the Linux desktop operating system
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Contentious
There are nontrivial implications that should be thought through
Add dragged field to pointer click and release
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Expand CI tools
A-Build-System
Related to build systems or continuous integration
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
Normalize Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
path
component in AssetPath
constructors and From
impls
A-Assets
#21135
opened Sep 19, 2025 by
janis-bhm
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Add Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
X-Controversial
There is active debate or serious implications around merging this PR
Event
option to Callback
.
A-UI
clear animation evaluator stack
A-Animation
Make things move and change over time
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21118
opened Sep 18, 2025 by
robtfm
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Don't panic when duplicate plugins are added
A-App
Bevy apps and plugins
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Controversial
There is active debate or serious implications around merging this PR
Always set PREPASS_FRAGMENT when frag shader being used in prepass.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#21106
opened Sep 17, 2025 by
tychedelia
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Remove the "bevy_ui_debug" feature gate
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
#21091
opened Sep 16, 2025 by
ickshonpe
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Simplify UI layout tests
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#21081
opened Sep 16, 2025 by
ickshonpe
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chore: update encase to 0.12
A-Rendering
Drawing game state to the screen
C-Dependencies
A change to the crates that Bevy depends on
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Bump cargo-bins/cargo-binstall from 1.15.4 to 1.15.5
C-Dependencies
A change to the crates that Bevy depends on
#21048
opened Sep 15, 2025 by
dependabot
bot
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Report system panics to the GLOBAL_ERROR_HANDLER
A-ECS
Entities, components, systems, and events
C-Testing
A change that impacts how we test Bevy or how users test their apps
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
O-iOS
Specific to the iOS mobile operating system
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#21032
opened Sep 14, 2025 by
bitdriftr
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make material draw functions instance independent
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21021
opened Sep 13, 2025 by
ecoskey
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make Prepass/ShadowsEnabled methods on Material
A-Rendering
Drawing game state to the screen
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Implements specialization keys Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
VIEW_PROJECTION_*
in depth prepass for shadow maps
A-Rendering
#20989
opened Sep 12, 2025 by
Lichtso
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Warn when schedule set is empty
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#20985
opened Sep 12, 2025 by
janis-bhm
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MovingPtr<'_,B: Bundle>
impls Bundle
A-ECS
Manual font atlas clearing
A-Text
Rendering and layout for characters
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20983
opened Sep 12, 2025 by
ickshonpe
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Seperate Graphical user interfaces, styles, layouts, and widgets
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
ui::Node
style fields into seperate required components
A-UI
#20982
opened Sep 12, 2025 by
mendelsshop
•
Draft
Implement exclusive app hooks
A-App
Bevy apps and plugins
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Added SSAO support on WebGPU, with R32Float fallback.
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
O-WebGPU
Specific to the WebGPU render API
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20960
opened Sep 11, 2025 by
diyu-motif
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Set thumb color to lighter in core_widgets_observers when dragging with pointer not over
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
S-Blocked
This cannot move forward until something else changes
#20947
opened Sep 10, 2025 by
ickshonpe
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