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Pull requests: bevyengine/bevy

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Pull requests list

(rustc 1.91) fix reflect type paths with generic lifetimes A-Build-System Related to build systems or continuous integration A-Reflection Runtime information about types C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes
#21170 opened Sep 22, 2025 by janis-bhm Draft
Update meshopt requirement from 0.4.1 to 0.6.0 C-Dependencies A change to the crates that Bevy depends on
#21165 opened Sep 22, 2025 by dependabot bot Loading…
Remove X11 as a default feature A-Windowing Platform-agnostic interface layer to run your app in M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide O-Linux Specific to the Linux desktop operating system S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#21158 opened Sep 21, 2025 by james7132 Loading… 0.18
Add dragged field to pointer click and release A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21149 opened Sep 21, 2025 by Maksych Loading… 0.18
Expand CI tools A-Build-System Related to build systems or continuous integration C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#21145 opened Sep 21, 2025 by hukasu Draft
Normalize path component in AssetPath constructors and From impls A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21135 opened Sep 19, 2025 by janis-bhm Loading…
Add Event option to Callback. A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible X-Controversial There is active debate or serious implications around merging this PR
#21134 opened Sep 19, 2025 by viridia Draft 0.18
clear animation evaluator stack A-Animation Make things move and change over time C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21118 opened Sep 18, 2025 by robtfm Loading…
Don't panic when duplicate plugins are added A-App Bevy apps and plugins C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Controversial There is active debate or serious implications around merging this PR
#21114 opened Sep 18, 2025 by alice-i-cecile Draft 0.18
Always set PREPASS_FRAGMENT when frag shader being used in prepass. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#21106 opened Sep 17, 2025 by tychedelia Loading…
Remove the "bevy_ui_debug" feature gate A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#21091 opened Sep 16, 2025 by ickshonpe Loading…
Simplify UI layout tests A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#21081 opened Sep 16, 2025 by ickshonpe Loading…
chore: update encase to 0.12 A-Rendering Drawing game state to the screen C-Dependencies A change to the crates that Bevy depends on S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21078 opened Sep 16, 2025 by fundon Loading… 0.18
Bump cargo-bins/cargo-binstall from 1.15.4 to 1.15.5 C-Dependencies A change to the crates that Bevy depends on
#21048 opened Sep 15, 2025 by dependabot bot Loading…
Report system panics to the GLOBAL_ERROR_HANDLER A-ECS Entities, components, systems, and events C-Testing A change that impacts how we test Bevy or how users test their apps C-Usability A targeted quality-of-life change that makes Bevy easier to use O-iOS Specific to the iOS mobile operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#21032 opened Sep 14, 2025 by bitdriftr Loading…
make material draw functions instance independent A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21021 opened Sep 13, 2025 by ecoskey Loading…
make Prepass/ShadowsEnabled methods on Material A-Rendering Drawing game state to the screen S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20999 opened Sep 13, 2025 by ecoskey Draft
Implements specialization keys VIEW_PROJECTION_* in depth prepass for shadow maps A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20989 opened Sep 12, 2025 by Lichtso Loading…
Warn when schedule set is empty A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20985 opened Sep 12, 2025 by janis-bhm Loading…
MovingPtr<'_,B: Bundle> impls Bundle A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-Testing Testing must be done before this is safe to merge
#20984 opened Sep 12, 2025 by janis-bhm Draft
Manual font atlas clearing A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20983 opened Sep 12, 2025 by ickshonpe Loading…
Seperate ui::Node style fields into seperate required components A-UI Graphical user interfaces, styles, layouts, and widgets S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#20982 opened Sep 12, 2025 by mendelsshop Draft
Implement exclusive app hooks A-App Bevy apps and plugins D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20975 opened Sep 11, 2025 by radiantgurl Loading… 0.18
Added SSAO support on WebGPU, with R32Float fallback. A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible O-WebGPU Specific to the WebGPU render API S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20960 opened Sep 11, 2025 by diyu-motif Loading…
Set thumb color to lighter in core_widgets_observers when dragging with pointer not over A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples S-Blocked This cannot move forward until something else changes
#20947 opened Sep 10, 2025 by ickshonpe Loading…
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