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Pull requests: godotengine/godot
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Fix arrays with resources not being updated correctly in game when edited in the inspector
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
topic:editor
FTI - Fix Considered for cherry-picking into a future 4.5.x release
crash
topic:rendering
topic:3d
SceneTreeFTI
depth limit behaviour
bug
cherrypick:4.5
Use correct ndc for proximity fade in Compatibility
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
topic:rendering
topic:3d
Fix crash when rearranging filtered animation tracks
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
crash
topic:animation
Fix not releasing action when it's removed
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
topic:input
Set step before set value, to fix animation length issue
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
topic:animation
topic:editor
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