Cross-platform C++17 Runtime Reflection Library
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Updated
Sep 3, 2024 - C++
Cross-platform C++17 Runtime Reflection Library
A cross platform (wasm included) networking library!
UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.
Gridpath is a MIT licensed multithreaded 2D implementation of A*
Lightweight free and open-source FPS game in development since 2012
🌑 Forth Programming Language on Lua
Progression System for the Bomber project
Create fantasy cities 🏰
Online Doom-like shooter built with Java and Libgdx
A friendly Godot version manager.
Simple Endless Runner Game Runner Man.
Simple game engine
🌲 A stealth game in a dark forest
A third-person shooter made in Unreal Engine 4
A Unity package that provides a simple and efficient way to manage sound effects and music playback in your game.
Endless Run template on Unreal Engine C++
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