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The motivation for this is that different browsers might show fuzziness in different ways, some with low maxDifference but high totalPixels (0-50, 0-400), some being the opposite (0-100, 0-50).
When that is the case, multiple fuzzy annotations can be useful, to avoid ending up in the situation where you have to use the maximum in all browsers (0-100, 0-400), which isn't super ideal.
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