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Pull requests: bevyengine/bevy
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Add entities alongside resources
A-ECS
Entities, components, systems, and events
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19711
opened Jun 18, 2025 by
Trashtalk217
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Camera composition
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
UI z-ordering fix
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
Allow setting correct glTF coordinate conversions globally
A-glTF
Related to the glTF 3D scene/model format
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add support for ButtonInput<Key>
A-Input
Player input via keyboard, mouse, gamepad, and more
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#19684
opened Jun 16, 2025 by
kristoff3r
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Update cpal requirement from 0.15 to 0.16
C-Dependencies
A change to the crates that Bevy depends on
#19672
opened Jun 16, 2025 by
dependabot
bot
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Update derive_more requirement from 1 to 2
C-Dependencies
A change to the crates that Bevy depends on
#19671
opened Jun 16, 2025 by
dependabot
bot
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Update ui_test requirement from 0.29.1 to 0.30.1
C-Dependencies
A change to the crates that Bevy depends on
#19670
opened Jun 16, 2025 by
dependabot
bot
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Update encase_derive_impl requirement from 0.10 to 0.11
C-Dependencies
A change to the crates that Bevy depends on
#19669
opened Jun 16, 2025 by
dependabot
bot
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Type erased materials
A-Rendering
Drawing game state to the screen
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#19667
opened Jun 16, 2025 by
tychedelia
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trigger Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Text
& Text2d
re-render when Children
is removed
A-Rendering
#19666
opened Jun 15, 2025 by
Austreelis
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Core Checkbox
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
[DRAFT] deny(missing_docs) for bevy_window
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19655
opened Jun 15, 2025 by
theotherphil
•
Draft
Split Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
EntityClonerBuilder
in AllowAll
and DenyAll
variants
A-ECS
Adding TextOutline component to add outlining by upstreaming implemen…
A-Rendering
Drawing game state to the screen
A-Text
Rendering and layout for characters
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19639
opened Jun 14, 2025 by
TotalKrill
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Restructure the logic in Load files from disk to use for things like images, models, and sounds
C-Code-Quality
A section of code that is hard to understand or change
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
AssetServer::load_internal
to avoid using weak handles.
A-Assets
#19634
opened Jun 13, 2025 by
andriyDev
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bevy_solari: RIS for Direct Lighting
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Benchmark replacement of immutable components with hooks
A-ECS
Entities, components, systems, and events
C-Benchmarks
Stress tests and benchmarks used to measure how fast things are
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
Prevent Make things move and change over time
A-Assets
Load files from disk to use for things like images, models, and sounds
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
AnimationGraph
from serializing AssetId
s.
A-Animation
#19615
opened Jun 13, 2025 by
andriyDev
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Add method on Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Help
The author needs help finishing this PR.
X-Contentious
There are nontrivial implications that should be thought through
WorldQuery
to apply deferred mutations
A-ECS
#19602
opened Jun 12, 2025 by
ecoskey
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EntityWorldMut
methods do not automatically overwrite Relationship
components
A-ECS
#19601
opened Jun 12, 2025 by
urben1680
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Fix uneven heading levels in pull_request_template.md
A-Build-System
Related to build systems or continuous integration
A-Meta
About the project itself
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19599
opened Jun 12, 2025 by
kpreid
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doc improvement for StateTransition
A-States
App-level states machines
C-Docs
An addition or correction to our documentation
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19597
opened Jun 12, 2025 by
Wuketuke
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Robust Scrolling Example
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#19586
opened Jun 11, 2025 by
tim-blackbird
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