Releases: microsoft/Foundry-Local
Releases · microsoft/Foundry-Local
Foundry Local 0.4.91 Release
Foundry Local Release Notes: v0.4 🚀
This release introduces several new features, bug fixes, and improvements to enhance your experience with Foundry Local.
✨ New Features
- New Chat Command: You can now start a new chat within an interactive session using the
/new
command. This will clear your current chat history, allowing for a fresh start. - Show License: We've added a
foundry --license
command to make it easy to display the license information for the Foundry CLI.
🐛 Bug Fixes
- Force Download: A fix has been implemented for the
foundry model download <model> --force
command to ensure that any previous downloads are completely cleaned up. - Multi-GPU: A fix has been implemented where
foundry model run <model>-cuda-gpu
would error on a computer with more than one GPU card.
⚙️ Improvements
- Delete All Models: You now have the ability to delete all models from the cache at once by specifying
*
as the model name. - Model Alias Support: We've expanded support for model aliases to the
model unload
andcache remove
commands. This allows for the selection of the best model for your local machine, similar to how it works withmodel download
,model load
, andmodel run
. - Remove All Models with Alias: The
--all
option has been added to themodel unload
andcache remove
commands. This allows you to remove all models from the cache that match a specific model alias. - Interactive Run: The
--interactive
option has been removed from therun
command. Arun
is now interactive by default unless a--prompt
is specified. - Model ID Output: The model ID will now be displayed when downloading a model using an alias. This provides clarity on which model was selected for download.
Notes:
- The previous SDK packages are still the latest ones. Install them using:
pip install foundry-local sdk
ornpm install foundry-local-sdk
Foundry Local 0.3.9267 Release
Welcome to Foundry Local 🌟 - Public Preview 🎉
As our first public release, we're looking for as much experimentation and feedback as possible.
Please open issues or create discussions to let us know how you can make your Foundry Local experience better - we're very receptive to feedback!