issues Search Results · repo:mrdoob/three.js language:JavaScript
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inmrdoob/three.js (press backspace or delete to remove)Description
In the following code, the event listeners on renderTarget s dispose event increase indefinitely.
const renderTarget = new WebGLCubeRenderTarget(1)
const scene = new Scene()
const camera ...
shotamatsuda
- Opened 25 minutes ago
- #31600
Description
using MeshPhongMaterial.copy(MeshStandardMaterial), error occurred
Reproduction steps
1.I want convert a MeshStandardMaterial to a MeshPhongMaterial. 2.I searched the issues and saw the ...
kang-git
- 2
- Opened 17 hours ago
- #31597
Description
StructNode loses type information on its members when ContextNode wraps it.
const S = struct({
a: vec3 ,
})
const f = Fn(() = {
return S(vec3(1, 0, 0))
})
const r = f().context({}) ...
Needs Investigation
TSL
shotamatsuda
- 1
- Opened 18 hours ago
- #31596
Description
ExternalTexture.js isn t currently exported from the library, and isn t (AFAIK) supported in WebGPURenderer. I was
wondering if there are plans or interest in making that available to users? ...
WebGPU
donmccurdy
- Opened 19 hours ago
- #31595
Hi!
found a new issue with the latest Firefox version (141.0.2)
https://github.com/mrdoob/three.js/blob/54ac263593c81b669ca9a089491ddd9e240427d2/examples/jsm/exporters/GLTFExporter.js#L546
this preventing ...
Browser Issue
boggan
- 6
- Opened yesterday
- #31588
Description
Fn has two ways to define function parameters: say, the array form and the object form.
const f1 = Fn(([a, b], builder) = {}) // Array form
const f2 = Fn(({ a, b }, builder) = {}) // Object ...
TSL
shotamatsuda
- 1
- Opened yesterday
- #31587
Description
Exact chrome version: Version 139.0.7258.67 (Official Build) (arm64)
Everything is fine in the same version for Windows: Version 139.0.7258.67 (Official Build) (64-bit)
Three.js version: ...
Browser Issue
Kikedao
- 9
- Opened yesterday
- #31585
Description
Using vite, on r178 no problem but in r179.x the code break on the material on build.
Probably a problem of weak variables getting ride by the compilator ?
I dont have minimal reproduction ...
Needs Investigation
Makio64
- 2
- Opened yesterday
- #31584
Description
When using THREE.LineDashedMaterial, the dash pattern is defined in world space. This causes the dash length and gap to
scale visually as the camera zooms in and out, leading to poor results ...
Suggestion
jjyy-boy
- Opened yesterday
- #31583
Description
The texture for sheenColorMap is not exported in .toJSON()
Reproduction steps
1. Open https://threejs.org/editor/
2. Create any Meash and assign a MeshPhysicalMaterial to it.
3. Add a ...
Bug
JuanRenoldi
- Opened 2 days ago
- #31577

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