-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathFlowertree.py
143 lines (128 loc) · 4.72 KB
/
Flowertree.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
#flower tree
import random
from math import sqrt
from turtle import *
DEBUG = False
BRANCH_LENGTH = 60
SUN_RADIUS = 40
MAGIC = 12
class FloweringTree:
def __init__(self):
self.petal_count = 0
self.petal_left_border = 0.0
self.petal_right_border = 0.0
self.turtle = Turtle()
self.frame = Screen()
if DEBUG:
self.frame.tracer(0, 0)
else:
self.frame.tracer(3, 0)
self.frame.bgcolor('wheat')
self.turtle.up()
def tree(self, branch_len):
if branch_len > 3:
if 8 <= branch_len <= 12:
if random.randint(0, 2) == 0:
self.turtle.color('snow')
else:
self.turtle.color('lightcoral')
self.turtle.pensize(branch_len / 3)
elif branch_len < 8:
self.petal_count += 1
cur_x = self.turtle.pos()[0]
if cur_x < 0:
self.petal_left_border = min(self.petal_left_border, cur_x)
else:
self.petal_right_border = max(self.petal_right_border, cur_x)
if random.randint(0, 1) == 0:
self.turtle.color('snow')
else:
self.turtle.color('lightcoral')
self.turtle.pensize(branch_len / 2)
else:
self.turtle.color('sienna')
self.turtle.pensize(branch_len / 10)
# Draw the branch/leaf
self.turtle.down()
self.turtle.forward(branch_len)
self.turtle.up()
random_angle = 3 + 2 * MAGIC * random.random()
random_length = MAGIC * random.random()
self.turtle.right(random_angle)
self.tree(branch_len - random_length)
self.turtle.left(2 * random_angle)
self.tree(branch_len - random_length)
self.turtle.right(random_angle)
# return to the root of this chile tree
self.turtle.up()
self.turtle.backward(branch_len)
def petal_field(self, count, left_border=-100.0, right_border=100.0):
middle = (right_border + left_border) / 2
frame_width = (right_border - left_border) / 3
depth = int(sqrt(frame_width))
_start_pos = self.turtle.pos()
start_pos = (middle, _start_pos[1] + depth / 2 - BRANCH_LENGTH / 10)
self.turtle.goto(start_pos)
for _ in range(count):
random_width = frame_width - 2 * frame_width * random.random()
random_depth = depth - 2 * depth * random.random()
self.turtle.forward(random_depth)
self.turtle.left(90)
self.turtle.forward(random_width)
self.turtle.down()
if random.randint(0, 1) == 0:
self.turtle.color("snow")
else:
self.turtle.color("lightcoral")
rand_size = random.random()
self.turtle.pensize(2.5 * rand_size)
self.turtle.begin_fill()
self.turtle.circle(rand_size)
self.turtle.end_fill()
self.turtle.up()
self.turtle.right(90)
self.turtle.goto(start_pos)
# Repaint the covered branch
self.turtle.goto(_start_pos)
self.turtle.color('sienna')
self.turtle.pensize(BRANCH_LENGTH // 10)
self.turtle.down()
self.turtle.forward(BRANCH_LENGTH)
self.turtle.up()
def the_sun(self, radius=30):
start_pos = self.turtle.pos()
self.turtle.forward(500)
self.turtle.left(90)
self.turtle.forward(300)
self.turtle.down()
self.turtle.color('red')
self.turtle.begin_fill()
self.turtle.circle(radius)
self.turtle.end_fill()
self.turtle.color('lightcoral')
self.turtle.up()
self.turtle.right(90)
self.turtle.goto(start_pos)
def signature(self):
start_pos = self.turtle.pos()
self.turtle.color('sienna')
self.turtle.goto(start_pos)
def draw(self):
try:
self.turtle.left(90)
self.turtle.backward(250)
self.the_sun(SUN_RADIUS)
self.tree(BRANCH_LENGTH)
self.petal_count = self.petal_count // (int(sqrt(2 * MAGIC)))
self.petal_field(self.petal_count, self.petal_left_border, self.petal_right_border)
self.turtle.backward(100)
self.signature()
self.turtle.color('wheat')
self.turtle.down()
self.turtle.forward(20)
self.frame.exitonclick()
except KeyboardInterrupt:
print('Keyboard Interrupt.')
if __name__ == '__main__':
flowering_tree = FloweringTree()
flowering_tree.draw()