RGB.NET Device-Provider-Package for msi-Devices.
This provider follows the default pattern and does not require additional setup.
surface.Load(MsiDeviceProvider.Instance);
This providers requires native SDK-dlls.
You can get them directly from Msi at https://de.msi.com/Landing/mystic-light-rgb-gaming-pc/download (Direct Link: https://download.msi.com/uti_exe/Mystic_light_SDK.zip)
Since the SDK-dlls are native it's important to use the correct architecture you're building your application for. (If in doubt you can always include both.)
MysticLight_SDK_x64.dll
from the SDK-zip needs to be distributed as <application-directory>\x64\MysticLight_SDK.dll
You can use other, custom paths by adding them to MsiDeviceProvider.PossibleX64NativePaths
.
MysticLight_SDK.dll
from the SDK-zip needs to be distributed as <application-directory>\x86\MysticLight_SDK.dll
You can use other, custom paths by adding them to MsiDeviceProvider.PossibleX86NativePaths
.