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1-frame rendering flashes when changing the scene #18332

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@JMS55

Description

@JMS55

Bevy version

0.16-dev since 5e569af.

What you did

Run cargo run --example anti_aliasing, and toggle back and forth between the different AA methods (give the first few times a few seconds to compile the pipelines).

What went wrong

Switching the AA method causes a 1-frame flash where the mesh doesn't render properly.

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behavior

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