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Insights: bevyengine/bevy
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2 Releases published by 1 person
-
v0.16.0-rc.1
published
Mar 19, 2025 -
v0.16.0-rc.2
published
Mar 26, 2025
239 Pull requests merged by 83 people
-
Add basic release content tagging workflow
#18568 merged
Mar 27, 2025 -
don't wait during publishing
#18563 merged
Mar 26, 2025 -
Improved Require Syntax
#18555 merged
Mar 26, 2025 -
Remove unused variable
AnimationPlayer::blend_weights
.#18560 merged
Mar 26, 2025 -
Use current_exe for default window title
#18553 merged
Mar 26, 2025 -
Update
AnimatableProperty
documentation, reduce crate dependencies#18543 merged
Mar 26, 2025 -
Fix
run_system
for adapter systems wrapping exclusive systems#18406 merged
Mar 26, 2025 -
don't include file not available on docs.rs
#18551 merged
Mar 26, 2025 -
Replace ValidationOutcome with Result
#18541 merged
Mar 26, 2025 -
Add sprite flipping to
testbed_2d
's sprite scene#18537 merged
Mar 25, 2025 -
Add methods to work with dynamic immutable components
#18532 merged
Mar 25, 2025 -
Fix UpdateMode::Reactive behavior on Windows
#18493 merged
Mar 25, 2025 -
Remove Image::from_buffer
name
argument (only present in debug "dds" builds)#18538 merged
Mar 25, 2025 -
Make RayMap map public
#18544 merged
Mar 25, 2025 -
Move non-generic parts of the PrepassPipeline to internal field
#18322 merged
Mar 25, 2025 -
Fix
mesh_picking
not working due to mixing vertex and triangle indices.#18533 merged
Mar 25, 2025 -
don't flip sprites twice
#18535 merged
Mar 25, 2025 -
Fix
bevy_math/transform/input
Improper Inclusion#18526 merged
Mar 25, 2025 -
bugfix(frustra of point lights were not recalculated when a camera changes)
#18519 merged
Mar 25, 2025 -
Add
no_std
compatibleceil
method#18498 merged
Mar 25, 2025 -
Define system param validation on a per-system parameter basis
#18504 merged
Mar 25, 2025 -
Don't panic on temporary files in file watcher
#18462 merged
Mar 25, 2025 -
Reduce dependencies on
bevy_render
by preferringbevy_mesh
imports#18437 merged
Mar 25, 2025 -
Update bincode to 2.0
#18396 merged
Mar 25, 2025 -
Update accesskit and accesskit_winit requirements
#18285 merged
Mar 25, 2025 -
Record bloom render commands in parallel
#18330 merged
Mar 25, 2025 -
AssetServer out of bounds protection
#18088 merged
Mar 25, 2025 -
ExtractedSprites
slice buffer#17041 merged
Mar 25, 2025 -
Update linux_dependencies.md
#18523 merged
Mar 25, 2025 -
Switch from
OnceCell
toLazyLock
inbevy_tasks
#18506 merged
Mar 24, 2025 -
Delete unused weak_handle INSTANCE_INDEX_SHADER_HANDLE.
#18507 merged
Mar 24, 2025 -
Make system param validation rely on the unified ECS error handling via the GLOBAL_ERROR_HANDLER
#18454 merged
Mar 24, 2025 -
Address Lints in
bevy_reflect
#18479 merged
Mar 24, 2025 -
enable x11 by default in bevy_winit
#18475 merged
Mar 24, 2025 -
register ComputedNodeTarget
#18503 merged
Mar 24, 2025 -
fix error and lints when building for wasm32
#18500 merged
Mar 23, 2025 -
Address lints in
bevy_asset
#18502 merged
Mar 23, 2025 -
Regression fix: Reintroduce sorting/reordering methods on Children
#18476 merged
Mar 23, 2025 -
Create new
NonSendMarker
#18301 merged
Mar 23, 2025 -
Fix compile errors on headless example
#18497 merged
Mar 23, 2025 -
Skip camera look ups in queue uinodes
#17668 merged
Mar 23, 2025 -
Update shader_prepass, testbed_2d, and first_person_view_model examples to use children! macro
#18270 merged
Mar 22, 2025 -
Update text2d example to use children macro
#18317 merged
Mar 22, 2025 -
Fix lint errors on
bevy_ecs
with disabled features#18488 merged
Mar 22, 2025 -
Fix
clippy::unnecessary-literal-unwrap
inbevy_time
#18485 merged
Mar 22, 2025 -
Remove
bevy_input_focus
frombevy_a11y
#18483 merged
Mar 22, 2025 -
Ensure
dds
enablesbevy_core_pipeline/dds
inbevy_anti_aliasing
#18484 merged
Mar 22, 2025 -
Properly gate imports in
bevy_scene
#18482 merged
Mar 22, 2025 -
Fix
clippy::let_and_return
inbevy_ecs
#18481 merged
Mar 22, 2025 -
Address
clippy::let_and_return
inbevy_utils
#18480 merged
Mar 22, 2025 -
Address lints in
bevy_platform_support
#18477 merged
Mar 22, 2025 -
Properly gate functionality on
http
inbevy_remote
#18478 merged
Mar 22, 2025 -
Fix clippy warning about unnecessary return in
single_threaded_taks_pool.rs
#18472 merged
Mar 22, 2025 -
Fix double-despawning in
despawn_world
anddespawn_world_recursive
benchmarks#18448 merged
Mar 22, 2025 -
Newtype
Anchor
#18439 merged
Mar 21, 2025 -
Update testbed_ui to use Improved Spawning API
#18329 merged
Mar 21, 2025 -
Fix missed error_handling example rename and update description
#18455 merged
Mar 21, 2025 -
Replace VisitEntities with MapEntities
#18432 merged
Mar 21, 2025 -
Required components accept const values (#16720)
#18309 merged
Mar 21, 2025 -
Update sprite_slice, spatial_audio_3d, spatial_audio_2d examples to use children macro
#18318 merged
Mar 20, 2025 -
Fix warning spam on
mesh2d_manual
example#18433 merged
Mar 20, 2025 -
Fix incorrect command given by the benchmarking README
#18431 merged
Mar 20, 2025 -
Establish structure and process for in-repo release notes
#18427 merged
Mar 20, 2025 -
Add more methods to
RelationshipSourceCollection
#18421 merged
Mar 20, 2025 -
Gltf handle missing bindposes
#18419 merged
Mar 19, 2025 -
Add methods to bulk replace relationships on a entity
#18058 merged
Mar 19, 2025 -
Fix
bevy_ecs
doc tests with--all-features
#18424 merged
Mar 19, 2025 -
Split example file docblock and code when generating web examples markdown
#18191 merged
Mar 19, 2025 -
Add bevy_anti_aliasing
#18323 merged
Mar 19, 2025 -
Fix specialize_shadows system ordering
#18412 merged
Mar 19, 2025 -
Fix unecessary specialization checks for apps with many materials
#18410 merged
Mar 19, 2025 -
enable std when building bevy_dylib
#18405 merged
Mar 19, 2025 -
gate import on bevy_animation in bevy_gltf
#18403 merged
Mar 18, 2025 -
Small Docs PR for Deferred Worlds
#18384 merged
Mar 18, 2025 -
Unified picking cleanup
#18401 merged
Mar 18, 2025 -
Fix dynamic scene resources not being entity mapped
#18395 merged
Mar 18, 2025 -
Unify and simplify command and system error handling
#18351 merged
Mar 18, 2025 -
Unify picking backends
#17348 merged
Mar 18, 2025 -
Remove commented-out code
#18392 merged
Mar 18, 2025 -
Remove example causing circular dependency in
bevy_platform_support
#18390 merged
Mar 18, 2025 -
Force serial command encoding on Linux/amdvlk
#18368 merged
Mar 18, 2025 -
remove circular dependency between bevy_sprite and bevy_image
#18379 merged
Mar 18, 2025 -
Support skipping Relationship on_replace hooks
#18378 merged
Mar 18, 2025 -
only handle bin examples in showcase
#18374 merged
Mar 18, 2025 -
remove circular dependency between bevy_image and bevy_core_pipeline
#18377 merged
Mar 18, 2025 -
Extract sprites into a
Vec
#17619 merged
Mar 18, 2025 -
Add
no_std
Library Example#18333 merged
Mar 18, 2025 -
Fix Formatting of Optimisation Table
#18375 merged
Mar 18, 2025 -
Update docs to explain default Hasher issue
#18350 merged
Mar 17, 2025 -
Fixes for WESL on Windows
#18373 merged
Mar 17, 2025 -
Revert "don't use bevy_pbr for base bevy_gizmos plugin"
#18327 merged
Mar 17, 2025 -
Use
UiRect::all
to build theUiRect
constants#18372 merged
Mar 17, 2025 -
Link iOS example with
rustc
, and avoid C trampoline#14780 merged
Mar 17, 2025 -
bevy: Replace unnecessary tuple type registrations
#18369 merged
Mar 17, 2025 -
Revert "Transform Propagation Optimization: Static Subtree Marking (#18094)"
#18363 merged
Mar 17, 2025 -
FilteredResource returns a Result instead of a simple Option
#18265 merged
Mar 17, 2025 -
wrap EntityIndexMap/Set slices as well
#18134 merged
Mar 17, 2025 -
bevy_reflect: Add clone registrations project-wide
#18307 merged
Mar 17, 2025 -
Expose textures to ViewTarget::post_process_write()
#18348 merged
Mar 17, 2025 -
UiRect::AUTO
#18359 merged
Mar 17, 2025 -
Fixed Reflect derive macro on empty enums (#18277)
#18298 merged
Mar 17, 2025 -
Incorporate viewport position into clamping in
camera_system
#18242 merged
Mar 17, 2025 -
Provide a safe abstraction for split access to entities and commands
#18215 merged
Mar 17, 2025 -
Fix clippy lints on Rust beta
#18361 merged
Mar 17, 2025 -
Bump crate-ci/typos from 1.30.1 to 1.30.2
#18354 merged
Mar 17, 2025 -
Make prepare_view_targets() caching account for CameraMainTextureUsages
#18347 merged
Mar 17, 2025 -
bevy_winit: Create the window initially invisible as required by AccessKit
#18346 merged
Mar 17, 2025 -
Add process cpu/memory usage to SystemInformationDiagnosticsPlugin
#18279 merged
Mar 16, 2025 -
implement get_many_unique
#18315 merged
Mar 16, 2025 -
Canonicalize the root path to match the canonicalized asset path.
#18345 merged
Mar 16, 2025 -
update superlinter
#18320 merged
Mar 16, 2025 -
bevy_render: Derive
Error
onViewportConversionError
#18336 merged
Mar 16, 2025 -
Introduce public
World::register_dynamic_bundle
method#18198 merged
Mar 16, 2025 -
Derive Clone for
ImageLoaderSettings
andImageFormatSetting
#18335 merged
Mar 16, 2025 -
Build performance advice
#18339 merged
Mar 16, 2025 -
Pad out binding arrays to their full length if partially bound binding arrays aren't supported.
#18126 merged
Mar 16, 2025 -
Add missing system ordering constraint to prepare_lights
#18308 merged
Mar 15, 2025 -
Fix MainTransparentPass2dNode attachment ordering
#18306 merged
Mar 15, 2025 -
Use 4-byte LightmapSlabIndex for batching instead of 16-byte AssetId<Image>
#18326 merged
Mar 15, 2025 -
add Entity default to the entity set wrappers
#18319 merged
Mar 15, 2025 -
Fix shadow_biases example
#18303 merged
Mar 14, 2025 -
bevy_reflect: Deprecate
PartialReflect::clone_value
#18284 merged
Mar 14, 2025 -
implement
Bounded2d
forConvexPolygon
#18286 merged
Mar 13, 2025 -
Update computed_states example to use children macro
#18290 merged
Mar 13, 2025 -
Return an error when direct-nested-loading a subasset
#18213 merged
Mar 13, 2025 -
Add
examples/helpers/*
as library examples#18288 merged
Mar 13, 2025 -
Update ui_test requirement from 0.23.0 to 0.29.1
#18289 merged
Mar 13, 2025 -
Update custom_transitions and sub_states examples to use children macro
#18292 merged
Mar 13, 2025 -
Small cleanup for ECS error handling
#18280 merged
Mar 13, 2025 -
Update gamepad_viewer to use children macro
#18282 merged
Mar 13, 2025 -
RPC Discover endpoint with basic informations
#18068 merged
Mar 12, 2025 -
Implement Serialize/Deserialize/PartialEq for bounding primitives
#18281 merged
Mar 12, 2025 -
Switch to
ImDocument
inBevyManifest
#18272 merged
Mar 12, 2025 -
Upgrade to cosmic-text 0.13
#18239 merged
Mar 12, 2025 -
Add derive Default to Disabled
#18275 merged
Mar 12, 2025 -
Remove the entity index from the UI phase's sort key
#18273 merged
Mar 12, 2025 -
Update breakout example's stepping plugin to use children
#18271 merged
Mar 12, 2025 -
Update render_primitives example for children! macro
#18268 merged
Mar 12, 2025 -
Internalize BevyManifest logic. Switch to RwLock
#18263 merged
Mar 12, 2025 -
Generic system config
#17962 merged
Mar 12, 2025 -
Implement SpawnableList for Vec<Bundle>
#18259 merged
Mar 11, 2025 -
Sync up the Derive of DragEntry to match the other events
#18220 merged
Mar 11, 2025 -
Add
print_stdout
andprint_stderr
lints (#17446)#18233 merged
Mar 11, 2025 -
Remove superfluous spaces in
Transform
documentation#18244 merged
Mar 11, 2025 -
Fix non-crate typos
#18219 merged
Mar 11, 2025 -
bevy_reflect: Reflection-based cloning
#13432 merged
Mar 11, 2025 -
make various entity wrapper type modules public
#18248 merged
Mar 11, 2025 -
Update state/states example to use children! macro
#18250 merged
Mar 11, 2025 -
Update text_input and virtual_time examples to use Improved Spawning API
#18249 merged
Mar 11, 2025 -
Rework WindowMode::Fullscreen API
#17525 merged
Mar 11, 2025 -
Add more to the 2d testbed for text
#18240 merged
Mar 10, 2025 -
Expand the
RelationshipSourceCollection
to return more information#18241 merged
Mar 10, 2025 -
docs: Fix incorrect cycle_modes function documentation
#18237 merged
Mar 10, 2025 -
(Adoped) Remove panics and optimise mesh picking
#18232 merged
Mar 10, 2025 -
Fix mikkitspace typos
#18218 merged
Mar 10, 2025 -
Add Saturation trait to bevy_color
#18202 merged
Mar 10, 2025 -
Address
Entities::len
inconsistency#18190 merged
Mar 10, 2025 -
bevy_reflect: bump petgraph dependency
#18174 merged
Mar 10, 2025 -
Improve component registration performance
#18180 merged
Mar 10, 2025 -
Make buffer binding arrays emit bind group layout entries and bindless resource descriptors again.
#18125 merged
Mar 10, 2025 -
Queued component registration
#18173 merged
Mar 10, 2025 -
Recursive run_system
#18076 merged
Mar 10, 2025 -
Fix unsound lifetimes in
Query::join
andQuery::join_filtered
#17972 merged
Mar 10, 2025 -
Reimplement bindless storage buffers.
#17994 merged
Mar 10, 2025 -
Use register_dynamic for merging
#18028 merged
Mar 10, 2025 -
many-cameras
option formany_buttons
#17935 merged
Mar 10, 2025 -
extract_text_shadows
camera query fix#17930 merged
Mar 10, 2025 -
Respect viewport position in coordinate conversion functions
#17633 merged
Mar 10, 2025 -
Backtrace: std and threadsafe bevy_error_panic_hook
#18235 merged
Mar 10, 2025 -
don't use bevy_pbr for base bevy_gizmos plugin
#17581 merged
Mar 10, 2025 -
Replace winit's synthetic events by our own key tracking
#14379 merged
Mar 10, 2025 -
Update petgraph requirement from 0.6 to 0.7
#18224 merged
Mar 10, 2025 -
Bump crate-ci/typos from 1.30.0 to 1.30.1
#18227 merged
Mar 10, 2025 -
Parallelize prepare_assets::<T> systems
#17914 merged
Mar 10, 2025 -
Fix CI comment workflow after 18196
#18217 merged
Mar 9, 2025 -
UiTargetCamera
doc comment correction#18216 merged
Mar 9, 2025 -
Decoupled naga for wgpu testing
#18099 merged
Mar 9, 2025 -
action shouldn't comment on a pr if last comment is from action
#18196 merged
Mar 9, 2025 -
Improve
Segment2d
/Segment3d
API and docs#18206 merged
Mar 9, 2025 -
Partially fix panics when setting
WGPU_SETTINGS_PRIO=webgl2
#18113 merged
Mar 9, 2025 -
Ignore unmaintained security advisory about paste for now
#18209 merged
Mar 9, 2025 -
Remove lifetime from
QueryEntityError
#18157 merged
Mar 9, 2025 -
Transform Propagation Optimization: Static Subtree Marking
#18093 merged
Mar 9, 2025 -
Add support for experimental WESL shader source
#17953 merged
Mar 9, 2025 -
Ensure
bevy_utils
is included withstd
feature#18201 merged
Mar 8, 2025 -
Add byte information to
PositionedGlyph
#17900 merged
Mar 8, 2025 -
Update Component docs to point to Relationship trait
#18179 merged
Mar 7, 2025 -
Support for non-browser
wasm
#17499 merged
Mar 7, 2025 -
Fix mesh tangent attribute matching in mesh transform operations
#17992 merged
Mar 7, 2025 -
Add
no_std
support tobevy
#17955 merged
Mar 7, 2025 -
Improve derive(Event) and simplify macro code
#18083 merged
Mar 7, 2025 -
Deprecated Query::many and many_mut
#18183 merged
Mar 7, 2025 -
Add
TextureAtlasSources::uv_rect
to getRect
in UV coords#18178 merged
Mar 7, 2025 -
BevyError: Bevy's new catch-all error type
#18144 merged
Mar 7, 2025 -
rendering regression: mention in pr comment that the solution could be to update the pr
#18153 merged
Mar 7, 2025 -
Prevent an additional world update after all windows have closed on Windows
#18175 merged
Mar 6, 2025 -
Stop automatically generating meta files for assets while using asset processing.
#17216 merged
Mar 6, 2025 -
Deprecate
insert_or_spawn
function family#18147 merged
Mar 6, 2025 -
Helper function for getting inverse model matrix in WGSL shaders
#10462 merged
Mar 6, 2025 -
allow
Call
andClosure
expressions in hook macro attributes#18017 merged
Mar 6, 2025 -
Replace internal uses of
insert_or_spawn_batch
#18035 merged
Mar 6, 2025 -
Fix Component require() IDE integration
#18165 merged
Mar 6, 2025 -
Revert "Replace Ambient Lights with Environment Map Lights (#17482)"
#18167 merged
Mar 5, 2025 -
Preserve spawned RelationshipTarget order and other improvements
#17858 merged
Mar 5, 2025 -
Fix unsound query transmutes on queries obtained from
Query::as_readonly()
#17973 merged
Mar 4, 2025 -
Emphasize no structural changes in SystemParam::get_param
#17996 merged
Mar 4, 2025 -
testbed for UI
#18091 merged
Mar 4, 2025 -
Remove deprecated
component_reads_and_writes
#16348 merged
Mar 4, 2025 -
BorderRadius
comment fix#18141 merged
Mar 4, 2025 -
Cache systems by
S
instead ofS::System
#16694 merged
Mar 4, 2025 -
Replace Ambient Lights with Environment Map Lights
#17482 merged
Mar 4, 2025 -
Relationship(…Target) html trait tag
#18140 merged
Mar 4, 2025 -
Replace some
!Send
resources withthread_local!
#17730 merged
Mar 4, 2025 -
One-to-One Relationships
#18087 merged
Mar 4, 2025 -
Update ureq requirement from 2.10.1 to 3.0.8
#18146 merged
Mar 4, 2025 -
Update ruzstd requirement from 0.7.0 to 0.8.0
#18145 merged
Mar 3, 2025 -
Val::resolve
doc comment fix#18143 merged
Mar 3, 2025 -
Update itertools requirement from 0.13 to 0.14
#18128 merged
Mar 3, 2025 -
fix generics for relationships
#18136 merged
Mar 3, 2025 -
Reextract meshes when their material assets change.
#18123 merged
Mar 3, 2025 -
fix test for .iter().sort() to include data to sort
#18127 merged
Mar 3, 2025 -
Fix panic with multiple fog volumes
#18119 merged
Mar 3, 2025 -
Fix
webgl2
feature gating affecting webgpu intransmission
example#18115 merged
Mar 2, 2025 -
Fix label name for Deliberate-Rendering-Change CI
#18118 merged
Mar 2, 2025 -
Make Query::single (and friends) return a Result
#18082 merged
Mar 2, 2025 -
Fix incorrect doc about
GamepadAxis::RightZ
/LeftZ
#18114 merged
Mar 2, 2025 -
Bump
typos
to 1.30.0#18097 merged
Mar 2, 2025 -
Make asset watcher work when path contains "../"
#18023 merged
Mar 2, 2025 -
Fix invisible window creation on Windows
#18105 merged
Mar 2, 2025 -
Add missing bindless imports in
pbr_prepass.wgsl
.#18110 merged
Mar 2, 2025 -
chore: update compile fail test stderr files
#18056 merged
Mar 1, 2025 -
Allow
bevy_reflect
andwgpu-types
features inno_std
forbevy_color
#18061 merged
Mar 1, 2025 -
Update
EntityCommands::trigger
to check for the entity's existence#18071 merged
Mar 1, 2025 -
Update
ChildOf
deprecation advice to match new layout#18089 merged
Feb 28, 2025 -
moved Debug from derive to impl_ptr in bevy_ptr
#18042 merged
Feb 28, 2025 -
Remove ChildOf::get and Deref impl
#18080 merged
Feb 27, 2025 -
comment on PR when example job finds changes
#18064 merged
Feb 27, 2025 -
Change
Commands::get_entity
to returnResult
and remove panic fromCommands::entity
#18043 merged
Feb 27, 2025
88 Pull requests opened by 47 people
-
Fix panic when a mesh has skinning attributes but no `SkinnedMesh` component
#18074 opened
Feb 27, 2025 -
UI Node Gradients
#18139 opened
Mar 3, 2025 -
Remove `insert_or_spawn` function family
#18148 opened
Mar 3, 2025 -
Add `LeafNode` to forbid adding `Node` children to certain `Node`s
#18156 opened
Mar 4, 2025 -
Combine `Query` and `QueryLens` using a type parameter for state
#18162 opened
Mar 5, 2025 -
Consolidate together Bevy's TaskPools [adopted]
#18163 opened
Mar 5, 2025 -
Add a `scale_factor` parameter to `Val::resolve`
#18164 opened
Mar 5, 2025 -
Create cfg aliases for `bevy_app`
#18170 opened
Mar 6, 2025 -
Rustdoc: Restore visibility of required components
#18171 opened
Mar 6, 2025 -
Temporary fix to prevent panics on loading Gltf assets in parallel due to stack overlows
#18186 opened
Mar 6, 2025 -
Async Plugin Construction
#18187 opened
Mar 7, 2025 -
Warn about uses of `RenderLayers` and `UiTargetCamera`
#18188 opened
Mar 7, 2025 -
Add the ability for SubApps to have a custom update function
#18189 opened
Mar 7, 2025 -
Add Allows filter to bypass DefaultQueryFilters
#18192 opened
Mar 7, 2025 -
Add test for mesh transformations
#18194 opened
Mar 7, 2025 -
Remote entity reservation
#18195 opened
Mar 7, 2025 -
Cleaner macros utilizing syn::Member
#18199 opened
Mar 8, 2025 -
move utilities from bevy_reflect/derive to bevy_macro_utils.
#18204 opened
Mar 9, 2025 -
Re-introduce "Replace Ambient Lights with Environment Map Lights (#17482)"
#18207 opened
Mar 9, 2025 -
bevy_reflect: Add `ReflectClone` type data
#18211 opened
Mar 9, 2025 -
Update smol_str requirement from 0.2 to 0.3
#18226 opened
Mar 10, 2025 -
Restore separate methods for `World::get_many_entities`
#18234 opened
Mar 10, 2025 -
Let `FilteredEntity(Ref|Mut)` receive access when nested.
#18236 opened
Mar 10, 2025 -
Use `ThinColumn` in `ComponentSparseSet`
#18245 opened
Mar 10, 2025 -
Fix surface validation errors in WSL2 environments during window resizing
#18246 opened
Mar 10, 2025 -
Generalize `DiGraph`/`UnGraph` 📊
#18247 opened
Mar 11, 2025 -
public function activeanimation update
#18258 opened
Mar 11, 2025 -
Bone attachments
#18262 opened
Mar 11, 2025 -
Update log_layers_ecs example for children macro
#18293 opened
Mar 13, 2025 -
Shrink from_reflect_with_fallback
#18296 opened
Mar 13, 2025 -
Derive Macro for MapEntites (#17611)
#18311 opened
Mar 14, 2025 -
Make TAA non-experimental, fixes
#18349 opened
Mar 17, 2025 -
Added `io` Module to `bevy_platform_support`
#18353 opened
Mar 17, 2025 -
Update rand requirement from 0.8.0 to 0.9.0
#18355 opened
Mar 17, 2025 -
Provide `abort` and `exit` on all platforms
#18356 opened
Mar 17, 2025 -
Fix Scene hot reloading.
#18358 opened
Mar 17, 2025 -
Add tooltip with required components for trait tags on docs.rs
#18370 opened
Mar 17, 2025 -
Remote entity reservation v4
#18380 opened
Mar 18, 2025 -
Add MainPassResolutionOverride for DLSS
#18381 opened
Mar 18, 2025 -
Remove remaining internal use of `!Send` resources
#18386 opened
Mar 18, 2025 -
Fix `Anchor` component inconsistancies
#18393 opened
Mar 18, 2025 -
Fix compilation of compile_fail_utils when not using rustup
#18394 opened
Mar 18, 2025 -
Clean up unused dependencies
#18404 opened
Mar 19, 2025 -
Allow entity wrappers in entity set and map types
#18408 opened
Mar 19, 2025 -
Finish #17558, re-adding `insert_children`
#18409 opened
Mar 19, 2025 -
KTX2 Updates: ETC1s/BasisLZ, ASTC HDR, and faster Zstd
#18411 opened
Mar 19, 2025 -
reexport entity set collections in entity module
#18413 opened
Mar 19, 2025 -
Basics for the multi_window_camera_ui example
#18422 opened
Mar 19, 2025 -
Add bevy_post_processing
#18425 opened
Mar 19, 2025 -
Replace `try_query`
#18434 opened
Mar 20, 2025 -
info: update log_diagnostics.rs example
#18435 opened
Mar 20, 2025 -
Fix documentation: incorrect references to the `Update` schedule in `ExitCondition`
#18438 opened
Mar 20, 2025 -
Get names of queued components
#18451 opened
Mar 20, 2025 -
`Projection` Improvements
#18458 opened
Mar 21, 2025 -
Restructure morph target pipeline to reduce crate dependencies
#18465 opened
Mar 21, 2025 -
Create `bevy_render_2d` crate
#18467 opened
Mar 21, 2025 -
Implement `RelationshipSourceCollection` for `BTreeSet`
#18469 opened
Mar 21, 2025 -
Rename EntityBorrow/TrustedEntityBorrow to ContainsEntity/EntityEquivalent
#18470 opened
Mar 21, 2025 -
Implement `RelationshipSourceCollection` for `IndexSet`
#18471 opened
Mar 21, 2025 -
Make `GatedReader` a test-only symbol, and allow all `bevy_asset` tests to all run single threaded.
#18473 opened
Mar 22, 2025 -
Fix lints and re-organize gated imports for `bevy_gizmos`
#18487 opened
Mar 22, 2025 -
Move the construction of `LightingInput` in `apply_pbr_lighting` into its own function.
#18489 opened
Mar 22, 2025 -
Tracy GPU support
#18490 opened
Mar 22, 2025 -
bevy_image: derive TypePath when Reflect is not available
#18501 opened
Mar 23, 2025 -
Update codespan-reporting requirement from 0.11.0 to 0.12.0
#18508 opened
Mar 24, 2025 -
Update getrandom requirement from 0.2.0 to 0.3.2
#18509 opened
Mar 24, 2025 -
add 2d_on_ui example
#18513 opened
Mar 24, 2025 -
Render events
#18517 opened
Mar 24, 2025 -
Add `BundleRemover`
#18521 opened
Mar 24, 2025 -
Move initializing the `ScreenshotToScreenPipeline` to the `ScreenshotPlugin`.
#18524 opened
Mar 25, 2025 -
Remote entity reservation v6
#18525 opened
Mar 25, 2025 -
Fixes #13466, implementing resource_scope_by_id
#18527 opened
Mar 25, 2025 -
Fix relationship macro for multiple named members fields
#18530 opened
Mar 25, 2025 -
Have the mesh allocator handle modified meshes
#18531 opened
Mar 25, 2025 -
Fix LogDiagnosticsPlugin log target typo
#18534 opened
Mar 25, 2025 -
Add `many_morph_targets` stress test
#18536 opened
Mar 25, 2025 -
Bevy update min vers
#18547 opened
Mar 25, 2025 -
Add Asset::get_mut_untracked and map_asset_unchanged
#18548 opened
Mar 25, 2025 -
Fix missed request redraw (part 2)
#18549 opened
Mar 25, 2025 -
Add angle-weighted smooth normals implementation (#18383)
#18552 opened
Mar 25, 2025 -
Expand MergeMeshError to include IncompatiblePrimitiveTopology variant
#18561 opened
Mar 26, 2025 -
Revert PR #15481 to resolve a regression.
#18567 opened
Mar 27, 2025 -
Renaming system.rs to system_traits.rs
#18569 opened
Mar 27, 2025 -
Only include files when packaging `bevy`, rather than excluding
#18571 opened
Mar 27, 2025 -
Fix animation transitions affecting other entities
#18572 opened
Mar 27, 2025 -
Add animation transition test
#18574 opened
Mar 27, 2025 -
Delete migration guide section from PR template
#18575 opened
Mar 27, 2025 -
Use desired language in migration guide template
#18576 opened
Mar 27, 2025
100 Issues closed by 25 people
-
0.16.0-rc.1 docs failed to build on docs.rs
#18539 closed
Mar 26, 2025 -
mesh_picking behaves erratically in `0.16-dev`
#18495 closed
Mar 25, 2025 -
Add dynamic methods for working with immutable components
#16861 closed
Mar 25, 2025 -
`Image::from_buffer`'s public signature changes if debug assertions are enabled
#17891 closed
Mar 25, 2025 -
Shadow is missing when initial camera pos is far away from the object
#11682 closed
Mar 25, 2025 -
File Watcher panics if asset `file_path` starts with `../`
#17265 closed
Mar 25, 2025 -
`file_watcher` feature does not work correctly
#18461 closed
Mar 25, 2025 -
Consider using add_command_buffer_generation_task() for bloom
#18304 closed
Mar 25, 2025 -
Poor performance for Text2d with TextSpan
#16972 closed
Mar 25, 2025 -
ERROR wgpu_hal::vulkan::instance: GENERAL [Loader Message (0x0)]
#18518 closed
Mar 24, 2025 -
SceneInstanceReady trigger context
#14619 closed
Mar 24, 2025 -
`0.16.0-rc.1` fails to build with `mold`
#18499 closed
Mar 23, 2025 -
`despawn_world_recursive` benchmarks panic
#18430 closed
Mar 22, 2025 -
`Anchor` doesn't need to be an enum
#18460 closed
Mar 21, 2025 -
`Anchor`s doc comment's are sprite specific but it is also used with `Text2d`
#18459 closed
Mar 21, 2025 -
Required components should accept constant and enum values of the appropriate type
#16720 closed
Mar 21, 2025 -
`HashMap::from(<array of tuples>)` doesn't work
#18449 closed
Mar 20, 2025 -
Warning spam on `mesh2d_manual` example
#18429 closed
Mar 20, 2025 -
Benchmarking README gives the wrong command
#18387 closed
Mar 20, 2025 -
`bevy_diagnostic`: `SystemInfo` does not work when compiling under dynamic_linking feature
#18436 closed
Mar 20, 2025 -
`bevy_diagnostic` adding RenderDiagnosticsPlugin makes app panic
#18416 closed
Mar 20, 2025 -
Bulk operations on entity relationships
#18041 closed
Mar 19, 2025 -
bevy_gizmos doc tests hang compute when run locally
#12207 closed
Mar 19, 2025 -
Asset reloading seems to have regressed in main compared to 0.15.3 in AssetPlugin
#18407 closed
Mar 19, 2025 -
1-frame rendering flashes when changing the scene
#18332 closed
Mar 19, 2025 -
Pipeline specialization tick not being cached, causing unnecessary re-specialization
#18388 closed
Mar 19, 2025 -
Unify system and command error handling
#17272 closed
Mar 18, 2025 -
Enable UI and sprite picking by default
#18400 closed
Mar 18, 2025 -
Bevy fails to compile on Windows following `windows` 0.63 release
#18398 closed
Mar 18, 2025 -
Clear color sometimes seems to be applied to wrong RenderTarget::Image when using multiple cameras
#18366 closed
Mar 18, 2025 -
`insert_with_relationship_insert_hook_mode` still runs the relationship `on_replace` implementation.
#18357 closed
Mar 18, 2025 -
Clean up no_std CI check
#17506 closed
Mar 18, 2025 -
no_std bevy example
#16258 closed
Mar 18, 2025 -
Example 3d_viewport_to_world: gizmo is displayed in the wrong position
#18325 closed
Mar 17, 2025 -
Transform propagation ignoring earlier branches
#18255 closed
Mar 17, 2025 -
Return `Result` instead of `Option` from `FilteredResources::get` and similar
#17480 closed
Mar 17, 2025 -
Reflect derive is broken on main for empty enums
#18277 closed
Mar 17, 2025 -
Main branch fails to compile on Rust beta.
#18360 closed
Mar 17, 2025 -
Add current process cpu/memory usage to SystemInformationDiagnosticsPlugin
#18135 closed
Mar 16, 2025 -
Hot reloading on Windows is broken.
#18342 closed
Mar 16, 2025 -
Bevy only able to use software rendering in Fedora 41
#18208 closed
Mar 16, 2025 -
Invalid Surface Running 3D Scene Example
#18338 closed
Mar 16, 2025 -
Add self-profile instructions to compile time profiling guide
#18331 closed
Mar 16, 2025 -
Broken rendering on GPUs that don't support PARTIALLY_BOUND_BINDING_ARRAY
#18098 closed
Mar 16, 2025 -
Error logged when running 3d examples
#18094 closed
Mar 15, 2025 -
TextInfoLayout does not have the same glyph count as Text's characters
#18299 closed
Mar 15, 2025 -
Sprite in `bloom_2d` example is not rendered
#17763 closed
Mar 15, 2025 -
example `shadow_biases` has many shadow artefacts
#16635 closed
Mar 15, 2025 -
Bevy instantly crashes when runing in tracy profiling mode
#18324 closed
Mar 15, 2025 -
Transform Propagation Broken for Deep Hierarchies
#18314 closed
Mar 14, 2025 -
Traits generated in the `Bundle` derive macro can trigger warnings
#15531 closed
Mar 14, 2025 -
Improve multithreading support for render command encoding
#17733 closed
Mar 14, 2025 -
`bevy_dev_tools` dependency outdated
#18283 closed
Mar 13, 2025 -
Compile / typecheck perf regression in 0.16 from proc macro changes
#18103 closed
Mar 12, 2025 -
Yoink `assert_object_safe`
#17531 closed
Mar 11, 2025 -
Bevy should deny `eprintln` and `println` and prefer `log` and/or `tracing`
#17446 closed
Mar 11, 2025 -
Main branch fails to compile on Rust beta: "doc list item overindented"
#18228 closed
Mar 11, 2025 -
Example `shader_material_bindless` crashes
#18124 closed
Mar 10, 2025 -
One shot system cannot recursively call itself
#18030 closed
Mar 10, 2025 -
`Camera::viewport_to_world_2d` doesn't take into account the viewport position
#16200 closed
Mar 10, 2025 -
`bevy_ecs` fails to compile if `std` feature enabled without `backtrace` feature due to panic hook
#18231 closed
Mar 10, 2025 -
Allow access to `&self` in #[require(Component(...))]
#18090 closed
Mar 10, 2025 -
Wrong background color with the same `ClearColor` on some machines
#5809 closed
Mar 10, 2025 -
Support same-state transitions out of the box via new schedules
#15478 closed
Mar 9, 2025 -
`WGPU_SETTINGS_PRIO=webgl2` causes panics
#17869 closed
Mar 9, 2025 -
Component trait docs should link to Relationship
#18111 closed
Mar 9, 2025 -
`WorldQuery::init_state` signature is too generous
#13358 closed
Mar 9, 2025 -
WGPU validation error with debug UI overlay
#18181 closed
Mar 9, 2025 -
Component hook is triggered with wrong entity id
#18161 closed
Mar 8, 2025 -
Rendering performance regression between 0.15 rc2 and rc3 on MacOS
#16315 closed
Mar 8, 2025 -
WASM cannot build for wasm32-wasi
#4906 closed
Mar 7, 2025 -
Support removing a removed Component's required components
#15580 closed
Mar 7, 2025 -
Tangents are not updated when transforming a `Mesh`
#17170 closed
Mar 7, 2025 -
Tracking Issue: MVP `no_std` Bevy
#15460 closed
Mar 7, 2025 -
Allow specifying Event bubbling info as proc macro attributes
#14336 closed
Mar 7, 2025 -
Bevy's Error type should capture a useful backtrace
#18092 closed
Mar 7, 2025 -
Tracking: Atomically Staged Components
#18155 closed
Mar 6, 2025 -
Add `many_entities_mut` function variants to `DeferredWorld`
#15038 closed
Mar 6, 2025 -
Meshes in Scenes will be culled while in camera
#18168 closed
Mar 6, 2025 -
Unintended change to ambient lighting
#18158 closed
Mar 5, 2025 -
Children in spawned gltf scenes are incorrectly ordered
#17720 closed
Mar 5, 2025 -
The outer circumference of the sprrite deviates
#17669 closed
Mar 5, 2025 -
Read-only Queries which return partial results if some components are unitialized
#16923 closed
Mar 4, 2025 -
Migrate `component_reads_and_writes`
#16339 closed
Mar 4, 2025 -
Relationship / RelationshipTarget traits should get their own HTML tag
#18117 closed
Mar 4, 2025 -
Feature gate `petgraph` in `bevy_reflect`
#15529 closed
Mar 3, 2025 -
Support relationships with generic parameters
#18133 closed
Mar 3, 2025 -
Materials on `transmission` example get shuffled
#18102 closed
Mar 3, 2025 -
Multiple Fog Volumes Panic
#17590 closed
Mar 3, 2025 -
`Forward+Prepass` mode of `deferred_rendering` example is broken
#18106 closed
Mar 3, 2025 -
Feature gating for webgl2/webgpu is incorrect in `transmission` example
#18095 closed
Mar 2, 2025 -
Asset watcher fails to update assets when path contains "../"
#18022 closed
Mar 2, 2025 -
Application started with a hidden window never actually runs
#18027 closed
Mar 2, 2025 -
HashSet relfect not working
#18096 closed
Mar 2, 2025 -
Replace IsAligned marker struct with const generic in bevy_ptr
#18085 closed
Feb 28, 2025 -
Change #[derive(Debug)] to manual impl for certain bevy_ptr types
#17988 closed
Feb 28, 2025
103 Issues opened by 69 people
-
AsBindGroup derive compile error with storage_texture
#18573 opened
Mar 27, 2025 -
Flexible Reflection Paths
#18570 opened
Mar 27, 2025 -
Making Required Components force existence as a follow-up of #18514
#18566 opened
Mar 27, 2025 -
Mesh2d WGSL structure doesn't expose MeshTag data
#18564 opened
Mar 26, 2025 -
Misleading information in the documentation of the Main schedule
#18562 opened
Mar 26, 2025 -
PartialReflect::apply Documentation Unclear
#18558 opened
Mar 26, 2025 -
Animation transitions don't apply weights correctly
#18557 opened
Mar 26, 2025 -
Wayland fullscreen limitations
#18556 opened
Mar 26, 2025 -
Format Bot for CI
#18554 opened
Mar 26, 2025 -
Some meshes not rendering in 0.16-rc.1
#18550 opened
Mar 25, 2025 -
Merging meshes with different primitive topologies leads to rendering panics rather than returning an error
#18546 opened
Mar 25, 2025 -
Buffer overrun in main_opaque_pass_3d in 0.16-rc.1
#18542 opened
Mar 25, 2025 -
Component Groups
#18540 opened
Mar 25, 2025 -
Allow relationships to point to their own entity
#18522 opened
Mar 24, 2025 -
Create a `When` system param wrapper for skipping systems that fail validation
#18516 opened
Mar 24, 2025 -
Return the failed system parameter(s) in SystemParamValidationError
#18515 opened
Mar 24, 2025 -
Component Removal Actions for Required Component Enforcement
#18514 opened
Mar 24, 2025 -
Event Reflection
#18511 opened
Mar 24, 2025 -
executor buffer size should be customisable in no_std
#18510 opened
Mar 24, 2025 -
Add fallible variants to QueryParIter
#18505 opened
Mar 23, 2025 -
Bevy on nintendo 3ds
#18496 opened
Mar 22, 2025 -
0.16 rc1 - No way to turn on bevy_math/curve through the bevy crate
#18494 opened
Mar 22, 2025 -
Send events from the render world to the main world
#18491 opened
Mar 22, 2025 -
Multiple `FixedUpdate` schedules with different `Time`s?
#18486 opened
Mar 22, 2025 -
Deferred rendering example is broken on macos (`0.16-dev`)
#18468 opened
Mar 21, 2025 -
Relationship annotation does not allow more than additional field
#18466 opened
Mar 21, 2025 -
`build-wasm-example` should have an option for debug builds
#18464 opened
Mar 21, 2025 -
Shader compilation error with `webgpu` only in debug builds
#18463 opened
Mar 21, 2025 -
Assets are not extracted for rendering under certain conditions
#18457 opened
Mar 21, 2025 -
Increase structure for schedule executors to reduce boilerplate and ensure consistency
#18453 opened
Mar 20, 2025 -
create a CI job that checks for new or edited migration guides and automatically labels the PR
#18447 opened
Mar 20, 2025 -
add a CI job to do basic format validation on the files inside of these folders
#18443 opened
Mar 20, 2025 -
add a job which checks for the labels and blocks the PR if no file in the correct folder is merged
#18442 opened
Mar 20, 2025 -
Tracking issue: supporting work for in-repo release notes / migration guides
#18441 opened
Mar 20, 2025 -
Unexpected behavior using `States` and `Event`s
#18428 opened
Mar 19, 2025 -
Document how to access render adapter info
#18426 opened
Mar 19, 2025 -
Restructure rendering crates
#18423 opened
Mar 19, 2025 -
Reflection - Add a way to register or modify `RequiredComponents` for a component whose type you don't know
#18420 opened
Mar 19, 2025 -
Weird compute shader behavior on apple silicon.
#18402 opened
Mar 18, 2025 -
`bevy_input` is now optional, but there's no way to enable it
#18397 opened
Mar 18, 2025 -
`AsBindGroup` error: the trait bound `bool: ShaderSize` is not satisfied
#18391 opened
Mar 18, 2025 -
CustomCursor Does Not Work On Linux
#18385 opened
Mar 18, 2025 -
More geometrically-accurate smooth normals.
#18383 opened
Mar 18, 2025 -
SpotLight / PointLight artifacts in FogVolume
#18371 opened
Mar 17, 2025 -
With Text2d anchors are stored in a component, but for sprites they are stored in a field.
#18367 opened
Mar 17, 2025 -
Investigate static tree marking for optimizing transform propagation
#18365 opened
Mar 17, 2025 -
Simplify on_replace relations hook
#18364 opened
Mar 17, 2025 -
Reduce usage of `PrimaryWindow`
#18362 opened
Mar 17, 2025 -
Redo #17581, removing bevy_pbr dependency in bevy_gizmos
#18343 opened
Mar 16, 2025 -
(Android) rotation mobile example black screen and then crash
#18316 opened
Mar 14, 2025 -
Ergonomics of re-using run conditions
#18312 opened
Mar 14, 2025 -
Being able to visualize the exact schedule order being used
#18310 opened
Mar 14, 2025 -
`RelationshipInsertHookMode` for `remove` and `take`
#18300 opened
Mar 13, 2025 -
Nested subasset loads tries to return the root nested asset.
#18291 opened
Mar 13, 2025 -
Revisit Queued Component Registration code quality after Component as Entities
#18278 opened
Mar 12, 2025 -
Allow readonly queries and system parameters to be initialized with only `&World`.
#18276 opened
Mar 12, 2025 -
Add a lax version of `RelationshipTarget` as a super trait.
#18274 opened
Mar 12, 2025 -
Gltf assets do not reload correctly
#18267 opened
Mar 11, 2025 -
Add label and CI task to catch and document direct dependency changes
#18264 opened
Mar 11, 2025 -
Use `Name` component in warnings and errors regarding entities
#18261 opened
Mar 11, 2025 -
Mac M1+WASM: `many_buttons` extreme memory usage
#18257 opened
Mar 11, 2025 -
Ability to trace bevy systems when running `wasm32-unknown-unknown` builds in the browser
#18256 opened
Mar 11, 2025 -
Add additional benchmarks to `picking::ray_mesh_intersection`
#18254 opened
Mar 11, 2025 -
world_to_ndc returns inf that triggers panic in bevy_ui layout
#18252 opened
Mar 11, 2025 -
Using mimalloc with bevy reveals unsoundness.
#18251 opened
Mar 11, 2025 -
Migrate examples to the improved Spawning API (to `children! from `with_children`)
#18238 opened
Mar 10, 2025 -
Screenshots use previous camera position
#18230 opened
Mar 10, 2025 -
Can't take transparent screenshots
#18229 opened
Mar 10, 2025 -
`mesh_picking` not updating when mesh data changes, bug or intended?
#18221 opened
Mar 10, 2025 -
Add `Assets::map_unchanged` or `get_mut_untracked` or similar
#18214 opened
Mar 9, 2025 -
`World::register_required_components` can make bundles outdated
#18212 opened
Mar 9, 2025 -
check-examples-on-wasm CI job keeps timing out stochastically
#18210 opened
Mar 9, 2025 -
Text with an invalid span is silently not rendered
#18205 opened
Mar 9, 2025 -
why ActiveAnimation update function didn't public?
#18197 opened
Mar 8, 2025 -
fov on image rendertarget camera not respected sometimes
#18193 opened
Mar 7, 2025 -
Bevy's default App::update() is limiting for subapp workflows.
#18185 opened
Mar 6, 2025 -
Tracking: Take advantage of `ComponentId`'s being discoverable before registration
#18184 opened
Mar 6, 2025 -
Gizmos draw below UI
#18177 opened
Mar 6, 2025 -
Errors on blank project: ERROR wgpu_hal::vulkan::instance
#18176 opened
Mar 6, 2025 -
🐢 Create inter-thread executor API
#18172 opened
Mar 6, 2025 -
Runtime Predicate Query Filters
#18166 opened
Mar 5, 2025 -
Cannot lock bevy's patch version
#18160 opened
Mar 5, 2025 -
`animated_fox` example on the website only produces animation events once
#18159 opened
Mar 5, 2025 -
DefaultPlugins should mention that `ScheduleRunnerPlugin` is not always included
#18154 opened
Mar 4, 2025 -
UI specific color enum
#18152 opened
Mar 4, 2025 -
Phyisically based unified volumetrics system
#18151 opened
Mar 4, 2025 -
enable partial bindless support on metal
#18149 opened
Mar 4, 2025 -
StandardMaterial causes long delays on Firefox with WebGL
#18142 opened
Mar 3, 2025 -
bevy_remote doesn't work with dynamic components
#18138 opened
Mar 3, 2025 -
Render gizmo line widths in logical pixels
#18137 opened
Mar 3, 2025 -
Allow `DynamicEnum` to not have a set variant
#18122 opened
Mar 2, 2025 -
Support Many-to-Many relationships
#18121 opened
Mar 2, 2025 -
y axis flipped when reading delta from Drag pointer
#18109 opened
Mar 1, 2025 -
Allow for App::run() to return on Web
#18107 opened
Mar 1, 2025 -
Black materials on `clearcoat` example
#18104 opened
Mar 1, 2025 -
Expose some fields of `Stepping`
#18100 opened
Mar 1, 2025 -
RayMeshHit.triangle_index contains the first vertex index instead of the triangle index
#18081 opened
Feb 27, 2025 -
Moving components instead of duplicating should lift the `Clone`/`Reflect` requirement
#18079 opened
Feb 27, 2025 -
Type erased / dynamic runtime materials
#18075 opened
Feb 27, 2025 -
Bevy exposes access to the entire file system to scripts and/or mods.
#18073 opened
Feb 27, 2025
138 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
Light Textures
#18031 commented on
Mar 14, 2025 • 23 new comments -
Add gram-schmidt fast approximation tangent generation algorithm
#17989 commented on
Mar 26, 2025 • 5 new comments -
Adds basic support for working with system fonts
#16365 commented on
Mar 17, 2025 • 5 new comments -
Add image sampler configuration in GLTF loader
#17875 commented on
Mar 24, 2025 • 4 new comments -
Reflect auto registration
#15030 commented on
Mar 18, 2025 • 3 new comments -
Add bindless support back to `ExtendedMaterial`.
#18025 commented on
Mar 17, 2025 • 3 new comments -
deprecated generate_view_layouts in favor of layout_entries (#17537)
#17714 commented on
Mar 8, 2025 • 3 new comments -
Simplify usage of `EntityWorldMut::move_entity_from_remove` by making it a proper method
#17360 commented on
Mar 25, 2025 • 3 new comments -
Add `IntoSystem::with_input` and `::with_input_from` system wrappers
#18067 commented on
Mar 2, 2025 • 2 new comments -
Asset Load Retry Plugin
#11349 commented on
Mar 25, 2025 • 2 new comments -
Arc-d assets
#15813 commented on
Mar 18, 2025 • 2 new comments -
Add `http` & `https` asset sources (clean commit history)
#17889 commented on
Mar 6, 2025 • 2 new comments -
Better macro errors for get_struct_fields
#17639 commented on
Mar 7, 2025 • 1 new comment -
Add per-pixel iterators to `Image`
#18063 commented on
Mar 9, 2025 • 1 new comment -
More forms of related components: suggested and included components
#16267 commented on
Mar 10, 2025 • 1 new comment -
reflect: improve container attributes
#7317 commented on
Mar 4, 2025 • 0 new comments -
Add builder methods to `bevy_ui`'s `Style` struct
#7881 commented on
Mar 4, 2025 • 0 new comments -
Consolidate view binding imports and positions
#15645 commented on
Mar 27, 2025 • 0 new comments -
Text Gizmos
#16490 commented on
Mar 27, 2025 • 0 new comments -
Support FBX file loading
#15705 commented on
Mar 27, 2025 • 0 new comments -
Add example for `Camera::world_to_viewport`
#8325 commented on
Mar 4, 2025 • 0 new comments -
CI: Switch to DavidAnson/markdownlint-cli2-action for markdown linting
#8471 commented on
Mar 12, 2025 • 0 new comments -
Sprite material v2
#10845 commented on
Mar 1, 2025 • 0 new comments -
ignore files starting with . when loading folders
#11214 commented on
Mar 27, 2025 • 0 new comments -
Use rayon as the bevy_task thread pool
#11995 commented on
Mar 4, 2025 • 0 new comments -
Compile fail stderr
#18072 commented on
Mar 1, 2025 • 0 new comments -
Support font collections
#5773 commented on
Mar 27, 2025 • 0 new comments -
Some images compressed with `CompressedImageSaver` cause panics after loading
#14315 commented on
Mar 26, 2025 • 0 new comments -
Runtime mipmap generation
#18037 commented on
Mar 26, 2025 • 0 new comments -
Wireframe on `2d_shapes` example is just an outline
#17737 commented on
Mar 26, 2025 • 0 new comments -
error: process didn't exit successfully: `target\debug\examples\breakout.exe` (exit code: 0xc0000005, STATUS_ACCESS_VIOLATION)
#5998 commented on
Mar 26, 2025 • 0 new comments -
Cold Specialization Memory Leaks
#17872 commented on
Mar 25, 2025 • 0 new comments -
REGRESSION: wgpu panic `BadDisplay` after winit 0.30 on Wayland OpenGL
#13923 commented on
Mar 25, 2025 • 0 new comments -
Mesh Over-Allocates memory, causing program to crash
#16586 commented on
Mar 25, 2025 • 0 new comments -
Materials not displaying correctly in `wireframe` example
#16896 commented on
Mar 25, 2025 • 0 new comments -
Add a way to prefer mailbox rendering, but still have a graceful fallback to fifo
#6243 commented on
Mar 25, 2025 • 0 new comments -
wgpu_hal::gles::egl: EGL 'eglCreateSyncKHR' code 0x3004: EGL_BAD_ATTRIBUTE
#17494 commented on
Mar 24, 2025 • 0 new comments -
Split apply_pbr_lighting into many many small functions
#17541 commented on
Mar 24, 2025 • 0 new comments -
Reflect dynamic components / type registrations for dynamic types
#14404 commented on
Mar 24, 2025 • 0 new comments -
Unsupported GL_EXT_texture_shadow_lod causes panic in PBR pipeline
#14045 commented on
Mar 24, 2025 • 0 new comments -
Support load .svg images
#1139 commented on
Mar 23, 2025 • 0 new comments -
Record render diagnostics for all engine passes
#16742 commented on
Mar 23, 2025 • 0 new comments -
Use `RayMap` and `RenderLayers` in `bevy_sprite/picking_backend`
#18069 commented on
Mar 8, 2025 • 0 new comments -
Create `bevy_label` crate
#18059 commented on
Mar 2, 2025 • 0 new comments -
Update `rand`, `glam` and `encase` to latest versions
#18047 commented on
Mar 24, 2025 • 0 new comments -
Fixes missed RequestRedraw events in about_to_wait()
#17991 commented on
Mar 25, 2025 • 0 new comments -
Material, mesh, skin extraction optimization
#17976 commented on
Mar 27, 2025 • 0 new comments -
Text cursor
#17956 commented on
Mar 9, 2025 • 0 new comments -
Fix NonMesh draw command item queries
#17893 commented on
Mar 25, 2025 • 0 new comments -
Rustdoc html postprocessing
#17857 commented on
Mar 6, 2025 • 0 new comments -
Trait-based sections on docs.rs
#17821 commented on
Mar 6, 2025 • 0 new comments -
As-needed change detection
#17629 commented on
Mar 24, 2025 • 0 new comments -
Query by Indexed Component Value using Fragmenting Marker Components
#17608 commented on
Mar 2, 2025 • 0 new comments -
Composable Pipeline Specialization
#17373 commented on
Mar 17, 2025 • 0 new comments -
Add Image constructor specialised for rendering to a texture
#17209 commented on
Mar 9, 2025 • 0 new comments -
Remove `Send + Sync` bounds from `PartialReflect` and friends
#16993 commented on
Mar 16, 2025 • 0 new comments -
Stop using `ArchetypeComponentId` in the executor
#16885 commented on
Mar 7, 2025 • 0 new comments -
cache ArchetypeId in QueryManyIter and QuerySortedIter
#16564 commented on
Mar 25, 2025 • 0 new comments -
add `.include_entity()` helper on query iterators
#16560 commented on
Mar 4, 2025 • 0 new comments -
Allow dense iteration for FilteredEntity(Ref|Mut) in more cases.
#16396 commented on
Mar 7, 2025 • 0 new comments -
Fix markdownlint warnings and improve consistency with config (reduced)
#16308 commented on
Mar 5, 2025 • 0 new comments -
Rename `StateScoped` to `DespawnOnStateExit` and add `DespawnOnStateEnter`
#16284 commented on
Mar 5, 2025 • 0 new comments -
Rename `AnimationGraph`
#16280 commented on
Mar 9, 2025 • 0 new comments -
bevy_reflect: Add casting traits to support `Box` and other wrapper types
#15532 commented on
Mar 14, 2025 • 0 new comments -
Let query items borrow from query state to avoid needing to clone
#15396 commented on
Mar 7, 2025 • 0 new comments -
Honor mesh-light interaction mediation for “low” render layers
#15042 commented on
Mar 26, 2025 • 0 new comments -
[bevy_text] Enable shifting text position within a `Text` component
#14030 commented on
Mar 7, 2025 • 0 new comments -
Implement omnidirectional cameras for real-time reflection probes.
#13840 commented on
Mar 1, 2025 • 0 new comments -
bevy_reflect: Allow parameters to be passed to type data
#13723 commented on
Mar 15, 2025 • 0 new comments -
Bad error message for loading empty string as an asset.
#18070 commented on
Feb 27, 2025 • 0 new comments -
🐢 Eliminate `!Send` resources by supporting `Send` and `!Send` `World` in the same binary
#17667 commented on
Mar 6, 2025 • 0 new comments -
[0.13] An orthographic 2d Camera on top of a 3d Perspective Camera - Potential bug with Camera2d ClearColorConfig
#12121 commented on
Mar 6, 2025 • 0 new comments -
I am getting a stack overflow error from loading too many animations at once
#15271 commented on
Mar 6, 2025 • 0 new comments -
Commands doesn't have trigger_ref for events
#17585 commented on
Mar 6, 2025 • 0 new comments -
`msaa_writeback` is inefficient
#14672 commented on
Mar 7, 2025 • 0 new comments -
bevy_utils::default abbreviation lacks warning
#8879 commented on
Mar 7, 2025 • 0 new comments -
Expose `SystemMeta` fields
#5497 commented on
Mar 8, 2025 • 0 new comments -
allow ordering systems registered in computed and source state transition events
#17708 commented on
Mar 9, 2025 • 0 new comments -
Add `World::resource_scope_by_id`
#13466 commented on
Mar 9, 2025 • 0 new comments -
Shadows do not respect render layers
#18000 commented on
Mar 9, 2025 • 0 new comments -
Implement Reflect for Box<dyn Reflect>
#3392 commented on
Mar 9, 2025 • 0 new comments -
Buffer types + arrayLength() issues
#15920 commented on
Mar 9, 2025 • 0 new comments -
Use const arrays with dynamic indexes, shader code cleanup
#16174 commented on
Mar 9, 2025 • 0 new comments -
Resolve PCSS issues, remove "experimental" flag, and "release" the feature
#16155 commented on
Mar 9, 2025 • 0 new comments -
BRP methods naming pass
#18055 commented on
Mar 10, 2025 • 0 new comments -
Format requires transcoding: Uastc(Rgb), this is an error in `bevy_render`
#16859 commented on
Mar 10, 2025 • 0 new comments -
`alsa::poll()` returned POLLERR
#17038 commented on
Mar 13, 2025 • 0 new comments -
Light data inside compute shader
#18034 commented on
Feb 27, 2025 • 0 new comments -
Reporting rendering regression on PRs
#15918 commented on
Feb 27, 2025 • 0 new comments -
Improve Performance of Entities::alloc_at
#18054 commented on
Feb 28, 2025 • 0 new comments -
Add cached matrix operations to `Camera`.
#17985 commented on
Feb 28, 2025 • 0 new comments -
Nearest sampling visual artifacts/glitches on Vulkan backend
#17831 commented on
Feb 28, 2025 • 0 new comments -
(Various) GLES Linux: regression in 0.12 due to DownlevelFlags(VERTEX_STORAGE) requirement
#10277 commented on
Feb 28, 2025 • 0 new comments -
Observer Undefined Behavior
#16974 commented on
Feb 28, 2025 • 0 new comments -
Periodic drops in fps
#18050 commented on
Feb 28, 2025 • 0 new comments -
Ergonomic way to get exited state in OnExit system
#18066 commented on
Mar 1, 2025 • 0 new comments -
calloop warning
#14904 commented on
Mar 1, 2025 • 0 new comments -
Certain shader code reliably crashes whole macOS
#11530 commented on
Mar 1, 2025 • 0 new comments -
3D causes wgpu error spam in console when using GLES
#13115 commented on
Mar 1, 2025 • 0 new comments -
GPU Animation and Vertex Animation
#17964 commented on
Mar 3, 2025 • 0 new comments -
Add Text Effects such as border and shadow
#17076 commented on
Mar 4, 2025 • 0 new comments -
It's possible to hit unreachable code of the standard library when compiling with `dynamic_linking` and `release` on Windows in certain cases
#14396 commented on
Mar 4, 2025 • 0 new comments -
Bevy depends on 4 different versions of the windows crate
#11244 commented on
Mar 5, 2025 • 0 new comments -
Misleading docs on duplicate required component constructors
#16494 commented on
Mar 5, 2025 • 0 new comments -
Screenspace shadows (contact shadows)
#16164 commented on
Mar 17, 2025 • 0 new comments -
On wasm, window.cursor.grab_mode is not updated when cursor is unlocked.
#8949 commented on
Mar 17, 2025 • 0 new comments -
Rename `List::iter` and friends to avoid auto-import conflicts
#15088 commented on
Mar 18, 2025 • 0 new comments -
Putting System To Sleep / Suspending app for long periods of time causes UUID panic
#17827 commented on
Mar 18, 2025 • 0 new comments -
Multi-window + camera UI example
#17451 commented on
Mar 18, 2025 • 0 new comments -
Improve CompressedImageSaver
#14671 commented on
Mar 19, 2025 • 0 new comments -
Right clicking on window bar freezes the app.
#18065 commented on
Mar 20, 2025 • 0 new comments -
Provide a MapEntities implementation that doesn't require mutable access to the EntityMapper
#13114 commented on
Mar 21, 2025 • 0 new comments -
Text2d always uses the primary window's scale factor
#17696 commented on
Mar 21, 2025 • 0 new comments -
Precise input timing information
#9087 commented on
Mar 22, 2025 • 0 new comments -
Enhance 2D Transform/Vec2 Quality of Life
#2548 commented on
Mar 22, 2025 • 0 new comments -
Time-keeping broken with `UpdateMode::Reactive` (X11 and WASM)
#14682 commented on
Mar 22, 2025 • 0 new comments -
On iOS, loading many assets in `AssetMode::Processed` causes some assets to fail to load
#14542 commented on
Mar 22, 2025 • 0 new comments -
`Event` trait should not be reused for observers and buffered events
#16031 commented on
Mar 22, 2025 • 0 new comments -
GPU 2-phase occlusion broke rendering on some Android devices
#17591 commented on
Mar 23, 2025 • 0 new comments -
Transition animations for UI elements
#15725 commented on
Mar 23, 2025 • 0 new comments -
`specialized_mesh_pipeline` and `custom_shader_instancing` examples are broken
#17986 commented on
Mar 23, 2025 • 0 new comments -
NVIDIA DLSS (Deep Learning Super Sampling)
#8420 commented on
Mar 13, 2025 • 0 new comments -
Support for AMD FSR 2.0
#5232 commented on
Mar 13, 2025 • 0 new comments -
Need some way to nest labeled assets
#18010 commented on
Mar 13, 2025 • 0 new comments -
High Level Physics Api
#83 commented on
Mar 13, 2025 • 0 new comments -
ButtonInput not working for some combinations
#17995 commented on
Mar 13, 2025 • 0 new comments -
The `bevy_ecs::system::system` module is linting `clippy::module_inception`
#17353 commented on
Mar 14, 2025 • 0 new comments -
The `bevy_ecs::schedule::schedule` module shares its name with its parent module
#17344 commented on
Mar 14, 2025 • 0 new comments -
Validation error when trying to run full screen
#17911 commented on
Mar 14, 2025 • 0 new comments -
WebAssembly multithreading tracking issue
#4078 commented on
Mar 14, 2025 • 0 new comments -
Prefer expressions to closures in #[require()] when defining required components
#17584 commented on
Mar 14, 2025 • 0 new comments -
commands despawn does not update childrens parent
#5584 commented on
Mar 14, 2025 • 0 new comments -
Ensure Bevy's rendering byte usage is little-endian
#15701 commented on
Mar 15, 2025 • 0 new comments -
`bevy_sprite` picking backend does not honor render layers
#16902 commented on
Mar 15, 2025 • 0 new comments -
Observer ordering/scheduling
#14890 commented on
Mar 15, 2025 • 0 new comments -
Missing materials, rendering vaguely broken
#17127 commented on
Mar 15, 2025 • 0 new comments -
Camera clear_color does not work with multiple cameras
#17375 commented on
Mar 16, 2025 • 0 new comments -
Hot asset reloading example does not update when saving torus.gltf
#14698 commented on
Mar 16, 2025 • 0 new comments