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Signal.js
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//-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
// Definition of Signal/Event.
(function() {
var
/**@ignore*/
handlers = [],
propHandlers = [],
attachedHandlers = [],
trappers = {},
handlersLocked = false,
errorKey = '*e',
PREFIX = '.',
RE = {
MOUSE_OVER : /mouse(?:over|enter)/,
MOUSE_OUT : /mouse(?:out|leave)/,
EVENT_ONCE : /^(?:on|)(?:(?:un|)load|DOMContentLoaded)$/,
ID_CLEAN : /^#/
},
Handler,
Observer;
Pot.update({
/**
* Signal/Event utilities.
*
* @name Pot.Signal
* @type Object
* @class
* @static
* @public
*/
Signal : {}
});
// Refer the Pot properties/functions.
Signal = Pot.Signal;
update(Signal, {
/**
* @lends Pot.Signal
*/
/**
* @ignore
*/
NAME : 'Signal',
/**
* @ignore
*/
toString : PotToString,
/**
* @ignore
*/
Handler : update(function(args) {
return new Handler.fn.init(args);
}, {
/**
* @lends Pot.Signal.Handler
*/
/**
* @ignore
* @const
* @private
*/
advices : {
normal : 0x01,
before : 0x02,
around : 0x04,
after : 0x08,
propBefore : 0x10,
propAround : 0x20,
propAfter : 0x40
}
}),
/**
* @lends Pot.Signal
*/
/**
* @private
* @ignore
*/
Observer : function(object, ev) {
var that = this, evt, pi = this.PotInternal;
if (!pi.serial) {
pi.serial = buildSerial(this);
}
update(pi, {
orgEvent : ev || (typeof window === 'object' && window.event) || {},
object : object
});
evt = pi.orgEvent;
if (!isObject(evt)) {
pi.orgEvent = evt = {type : evt};
}
each(update({}, evt), function(v, p) {
if (!hasOwnProperty.call(that, p)) {
that[p] = v;
}
});
try {
if (!evt.target) {
evt.target = evt.srcElement || Pot.currentDocument() || {};
}
if (evt.target.nodeType == 3 && evt.target.parentNode) {
evt.target = evt.target.parentNode;
}
if (evt.metaKey == null) {
evt.metaKey = evt.ctrlKey;
}
if (evt.timeStamp == null) {
evt.timeStamp = now();
}
if (evt.relatedTarget == null) {
if (RE.MOUSE_OVER.test(evt.type)) {
evt.relatedTarget = evt.fromElement;
} else if (RE.MOUSE_OUT.test(evt.type)) {
evt.relatedTarget = evt.toElement;
}
}
} catch (ex) {}
this.originalEvent = evt;
},
/**
* @lends Pot.Signal
*/
/**
* Drop file constructor.
*
*
* @example
* // This example using jQuery.
* var panel = $('<div/>')
* .css({
* position : 'fixed',
* left : '10%',
* top : '10%',
* width : '80%',
* height : '80%',
* minHeight : 200,
* background : '#ccc',
* border : '2px solid #999',
* zIndex : 9999999
* })
* .hide()
* .text('Drop here')
* .appendTo('body');
* var dropFile = new Pot.DropFile(panel, {
* onShow : function() { panel.show() },
* onHide : function() { panel.hide() },
* onDrop : function(files) {
* panel.text('dropped');
* },
* onLoadImage : function(data, name, size) {
* $('<img/>').attr('src', data).appendTo('body');
* },
* onLoadText : function(data, name, size) {
* $('<textarea/>').val(data).appendTo('body');
* },
* onLoadUnknown : function(data, name, size) {
* $('<textarea/>').val(data).appendTo('body');
* },
* onLoadEnd : function(files) {
* this.upload(
* 'http://www.example.com/',
* 'dropfiles'
* ).then(function() {
* alert('finish upload.');
* });
* }
* });
* alert("Let's try drag and drop any file from your desktop.");
*
*
* @param {Element|String} target Target element or id.
* @param {Object|String} (options) Options for drop file:
* -------------------------------------
* - onShow : {Function}
* Should display a message that
* is able to dropped.
* - onHide : {Function}
* Should hide a message that
* is not able to dropped.
* - onDrop : {Function}
* Called when a file is dropped.
* - onLoadImage : {Function}
* Called when a file is
* loaded as image.
* - onLoadText : {Function}
* Called when a file is
* loaded as text.
* - onLoadUnknown : {Function}
* Called when a file is
* loaded as unknown type.
* - onLoadEnd : {Function}
* Called when a file is loaded.
* (i.e. enable to upload).
* -------------------------------------
* @return {DropFile} Return an instance of Pot.DropFile.
* @name Pot.Signal.DropFile
* @constructor
* @public
*/
DropFile : function(target, options) {
return new DropFile.fn.init(target, options);
},
/**
* @lends Pot.Signal
*/
/**
* Check whether the argument object is an instance of Pot.Signal.Handler.
*
*
* @param {Object|*} x The target object to test.
* @return {Boolean} Return true if the argument object is an
* instance of Pot.Signal.Handler,
* otherwise return false.
* @type Function
* @function
* @static
*/
isHandler : function(x) {
return x != null && ((x instanceof Handler) ||
(x.id != null && x.id === Handler.fn.id &&
x.NAME != null && x.NAME === Handler.fn.NAME));
},
/**
* Check whether the argument object is an instance of Pot.Signal.Observer.
*
*
* @param {Object|*} x The target object to test.
* @return {Boolean} Return true if the argument object is an
* instance of Pot.Signal.Observer,
* otherwise return false.
* @type Function
* @function
* @static
*/
isObserver : function(x) {
return x != null && ((x instanceof Observer) ||
(x.PotInternal != null && x.PotInternal.id != null &&
x.PotInternal.id === Observer.fn.PotInternal.id &&
x.PotInternal.NAME != null &&
x.PotInternal.NAME === Observer.fn.PotInternal.NAME));
},
/**
* Attaches a signal to a slot,
* and return a handler object as a unique identifier that
* can be used to detach that signal.
*
*
* @example
* // Usage like addEventListener/removeEventListener.
* // Will get to a DOM element by document.getElementById if the
* // first argument passed as a string.
* var handler = attach('#foo', 'click', function(ev) {...});
* //
* // Release the signal(Event).
* detach(handler);
*
*
* @example
* // Example code of signal for Object usage.
* var MyObj = {};
* // Register your own signal.
* var handler = attach(MyObj, 'clear-data', function() {
* // To initialize the properties etc.
* MyObj.data = null;
* MyObj.time = null;
* });
* attach(window, 'load', function() {
* // Send a signal to initialize.
* signal(MyObj, 'clear-data');
* // Also set to clear when you press the reset button.
* attach('#reset', 'click', function() {
* signal(MyObj, 'clear-data');
* });
* // Existing processing etc.
* myLoadProcess();
* //...
* });
*
*
* @param {Object|Function|String} object
* The object that be target of the signal.
* If passed in a string then will be a
* HTML element by document.getElementById.
* @param {String|Array} signalName
* `signalName` is a string that represents a signal name.
* If `object` is a DOM object then
* it can be specify one of the 'onxxx' native events.
* That case 'on' prefix is optionally.
* @param {Function} callback
* An action to take when the signal is triggered.
* @param {Boolean} (useCapture)
* (Optional) `useCapture` will passed its 3rd argument to
* addEventListener if environment is available it on DOM.
* @param {Boolean} (once)
* (Optional) Only internal usage.
* @return {Object|Array}
* Return an instance of Pot.Signal.Handler object as
* a unique identifier that can be used to detach that signal.
*
* @type Function
* @function
* @class
* @public
* @static
*/
attach : function(object, signalName, callback, useCapture, once) {
var results = [], isDOM, isMulti, capture, advice,
o = getElement(object);
if (!o) {
return;
}
isDOM = isDOMObject(o);
capture = !!useCapture;
if (isArray(signalName)) {
isMulti = true;
}
advice = Handler.advices.normal;
each(arrayize(signalName), function(sig) {
var sigName, handler, listener;
sigName = stringify(sig);
listener = createListener(
o, sigName, callback, capture, isDOM, once, advice
);
handler = new Handler({
object : o,
signal : sigName,
listener : listener,
callback : callback,
isDOM : isDOM,
useCapture : capture,
advice : advice,
attached : true
});
withHandlers(function(hs) {
hs[hs.length] = handler;
});
if (isDOM) {
if (o.addEventListener) {
o.addEventListener(
adaptSignalForDOM(o, sigName),
listener,
capture
);
} else if (o.attachEvent) {
o.attachEvent(
adaptSignalForDOM(o, sigName),
listener
);
}
}
results[results.length] = handler;
});
return isMulti ? results : results[0];
},
/**
* Attaches a signal to a slot on before,
* and return a handler object as a unique identifier that
* can be used to detach that signal.
*
*
* @example
* // Set the event of pressing the Save button.
* attach('#saveData', 'click', function() {
* // Saving function.
* saveData(document.getElementById('inputText').value);
* // Function to send a message to user that the data saved.
* showSaveData('Saved!');
* });
* // Add the callback function for
* // move the focus after click the element.
* attachAfter('#saveData', 'click', function() {
* document.getElementById('inputText').focus();
* });
* // To configure the logging before calling it.
* attachBefore('#saveData', 'click', function() {
* MyLogger.log('Save inputText');
* });
*
*
* @param {Object|Function|String} object
* The object that be target of the signal.
* If passed in a string then will be a
* HTML element by document.getElementById.
* @param {String|Array} signalName
* `signalName` is a string that represents a signal name.
* If `object` is a DOM object then
* it can be specify one of the 'onxxx' native events.
* That case 'on' prefix is optionally.
* @param {Function} callback
* An action to take when the signal is triggered.
* @param {Boolean} (useCapture)
* (Optional) `useCapture` will passed its 3rd argument to
* addEventListener if environment is available it on DOM.
* @param {Boolean} (once)
* (Optional) Only internal usage.
* @return {Object|Array}
* Return an instance of Pot.Signal.Handler object as
* a unique identifier that can be used to detach that signal.
*
* @type Function
* @function
* @class
* @public
* @static
*/
attachBefore : function(object, signalName, callback, useCapture, once) {
return attachByJoinPoint(
object, signalName, callback,
Handler.advices.before, once
);
},
/**
* Attaches a signal to a slot on after,
* and return a handler object as a unique identifier that
* can be used to detach that signal.
*
*
* @example
* // Set the event of pressing the Save button.
* attach('#saveData', 'click', function() {
* // Saving function.
* saveData(document.getElementById('inputText').value);
* // Function to send a message to user that the data saved.
* showSaveData('Saved!');
* });
* // Add the callback function for
* // move the focus after click the element.
* attachAfter('#saveData', 'click', function() {
* document.getElementById('inputText').focus();
* });
* // To configure the logging before calling it.
* attachBefore('#saveData', 'click', function() {
* MyLogger.log('Save inputText');
* });
*
*
* @param {Object|Function|String} object
* The object that be target of the signal.
* If passed in a string then will be a
* HTML element by document.getElementById.
* @param {String|Array} signalName
* `signalName` is a string that represents a signal name.
* If `object` is a DOM object then
* it can be specify one of the 'onxxx' native events.
* That case 'on' prefix is optionally.
* @param {Function} callback
* An action to take when the signal is triggered.
* @param {Boolean} (useCapture)
* (Optional) `useCapture` will passed its 3rd argument to
* addEventListener if environment is available it on DOM.
* @param {Boolean} (once)
* (Optional) Only internal usage.
* @return {Object|Array}
* Return an instance of Pot.Signal.Handler object as
* a unique identifier that can be used to detach that signal.
*
* @type Function
* @function
* @class
* @public
* @static
*/
attachAfter : function(object, signalName, callback, useCapture, once) {
return attachByJoinPoint(
object, signalName, callback,
Handler.advices.after, once
);
},
/**
* Attaches a signal to a slot on before,
* and return a handler object as a unique identifier that
* can be used to detach that signal.
* When method is called, this callback will be triggered.
*
*
* @example
* // Example code for add callback to the
* // Object direct like aspect settings.
* var MyApp = {
* execute : function() {
* // Begin something process.
* myAppDoit();
* }
* };
* attach('#execute', 'click', function() {
* // Execute Application.
* MyApp.execute();
* });
* // Add a logging callback function before execution.
* attachPropBefore(MyApp, 'execute', function() {
* MyLogger.log('Begin execute');
* });
* // Add a logging callback function after execution.
* attachPropAfter(MyApp, 'execute', function() {
* MyLogger.log('End execute');
* });
*
*
* @param {Object|Function|String} object
* The object that be target of the signal.
* If passed in a string then will be a
* HTML element by document.getElementById.
* @param {String|Array} signalName
* `signalName` is a string that represents a signal name.
* If `object` is a DOM object then
* it can be specify one of the 'onxxx' native events.
* That case 'on' prefix is optionally.
* @param {Function} callback
* An action to take when the signal is triggered.
* @param {Boolean} (useCapture)
* (Optional) `useCapture` will passed its 3rd argument to
* addEventListener if environment is available it on DOM.
* @param {Boolean} (once)
* (Optional) Only internal usage.
* @return {Object|Array}
* Return an instance of Pot.Signal.Handler object as
* a unique identifier that can be used to detach that signal.
*
* @type Function
* @function
* @class
* @public
* @static
*/
attachPropBefore : function(object, propName, callback, useCapture, once) {
return attachPropByJoinPoint(
object, propName, callback,
Handler.advices.propBefore, once
);
},
/**
* Attaches a signal to a slot on after,
* and return a handler object as a unique identifier that
* can be used to detach that signal.
* When method is called, this callback will be triggered.
*
*
* @example
* // Example code for add callback to the
* // Object direct like aspect settings.
* var MyApp = {
* execute : function() {
* // Begin something process.
* myAppDoit();
* }
* };
* attach('#execute', 'click', function() {
* // Execute Application.
* MyApp.execute();
* });
* // Add a logging callback function before execution.
* attachPropBefore(MyApp, 'execute', function() {
* MyLogger.log('Begin execute');
* });
* // Add a logging callback function after execution.
* attachPropAfter(MyApp, 'execute', function() {
* MyLogger.log('End execute');
* });
*
*
* @param {Object|Function|String} object
* The object that be target of the signal.
* If passed in a string then will be a
* HTML element by document.getElementById.
* @param {String|Array} signalName
* `signalName` is a string that represents a signal name.
* If `object` is a DOM object then
* it can be specify one of the 'onxxx' native events.
* That case 'on' prefix is optionally.
* @param {Function} callback
* An action to take when the signal is triggered.
* @param {Boolean} (useCapture)
* (Optional) `useCapture` will passed its 3rd argument to
* addEventListener if environment is available it on DOM.
* @param {Boolean} (once)
* (Optional) Only internal usage.
* @return {Object|Array}
* Return an instance of Pot.Signal.Handler object as
* a unique identifier that can be used to detach that signal.
*
* @type Function
* @function
* @class
* @public
* @static
*/
attachPropAfter : function(object, propName, callback, useCapture, once) {
return attachPropByJoinPoint(
object, propName, callback,
Handler.advices.propAfter, once
);
},
/**
* Detaches a signal.
* To detach a signal, pass its handler identifier returned by attach().
* This is similar to how the setTimeout and clearTimeout works.
*
*
* @example
* // This is similar to how the setTimeout and clearTimeout works.
* var handler = attach('#foo', 'click', function(ev) {...});
* // Release the signal(Event).
* detach(handler);
*
*
* @param {Object|Function} object
* An instance identifier of Pot.Signal.Handler object that
* returned by attach().
* Or if signal using DOM object, you can specify the same as the
* removeEventListener arguments usage.
* @param {String} (signalName)
* (Optional) If `object` is a DOM object,
* you can specify same as the
* removeEventListener arguments usage.
* `signalName` is the signal/event in string.
* @param {Function} (callback)
* (Optional) If `object` is a DOM object,
* you can specify same as the
* removeEventListener arguments usage.
* `callback` is a trigger function.
* @param {Boolean} (useCapture)
* (Optional) If `object` is a DOM object,
* you can specify same as the
* removeEventListener arguments usage.
* `useCapture` is 3rd argument of
* removeEventListener if environment is available it on DOM.
* @return {Boolean}
* Success or failure.
*
* @type Function
* @function
* @public
* @static
*/
detach : function(object, signalName, callback, useCapture) {
var result = false, args = arguments, target,
o = getElement(object);
if (!o) {
return;
}
if (Signal.isHandler(o)) {
eachHandlers(function(h) {
if (h && h.attached && h === o) {
target = h;
throw PotStopIteration;
}
});
} else if (args.length > 1) {
eachHandlers(function(h) {
if (h && h.attached &&
h.object === o &&
h.signal == signalName &&
h.callback === callback
) {
target = h;
throw PotStopIteration;
}
});
}
if (target) {
detachHandler(target);
result = true;
}
return result;
},
/**
* Removes all set of signals connected with object.
*
*
* @example
* // Release all of element's event.
* var foo = document.getElementById('foo');
* attach(foo, 'click', function(ev) {...});
* attach(foo, 'mouseover', function(ev) {...});
* attach(foo, 'mouseout', function(ev) {...});
* // Detach all of foo's events.
* detachAll(foo);
*
*
* @example
* // Release all of signals.
* attach(window, 'load', function(ev) {...});
* attach(document.body, 'mousemove', function(ev) {...});
* attach('#foo', 'click', function(ev) {...});
* // Detach all of signals.
* detachAll();
*
*
* @param {Object|Function} (object)
* (Optional) An instance identifier of
* Pot.Signal.Handler object that returned by attach().
* If omitted, a global object will be target.
* @param {String|Array} (signals)
* (Optional) A signal or an event name in string
* for detach and remove.
* If passed as an Array, will be target all signal items.
*
* @type Function
* @function
* @public
* @static
*/
detachAll : function(/*[object[, signals]]*/) {
var args = arguments,
o, signals = [], sigs = {}, targets = [];
switch (args.length) {
case 0:
break;
case 1:
o = args[0];
break;
case 2:
o = args[0];
signals = args[1] || [];
break;
default:
o = args[0];
signals = arrayize(args, 1);
}
if (o != null) {
o = getElement(o);
}
signals = arrayize(signals);
each(signals, function(sig) {
sigs[PREFIX + stringify(sig)] = true;
});
eachHandlers(function(h) {
if (!h ||
((o == null || h.object === o) &&
((!signals || signals.length === 0) ||
(signals.length && h.signal in sigs)))
) {
if (h && h.attached) {
targets[targets.length] = h;
}
}
});
each(targets, function(h) {
detachHandler(h);
});
},
/**
* `signal` will send signal to a connected with object and triggered.
* When signal is called with an object and the specify signal,
* the observer function will be triggered.
* Note that when using this function for DOM signals,
* a single event argument is expected by most listeners.
*
*
* @example
* // Example code of signal for Object usage.
* var MyObj = {};
* // Register your own signal.
* var handler = attach(MyObj, 'clear-data', function() {
* // To initialize the properties etc.
* MyObj.data = null;
* MyObj.time = null;
* });
* attach(window, 'load', function() {
* // Send a signal to initialize.
* signal(MyObj, 'clear-data');
* // Also set to clear when you press the reset button.
* attach('#reset', 'click', function() {
* signal(MyObj, 'clear-data');
* });
* // Existing processing etc.
* myLoadProcess();
* //...
* });
*
*
* @param {Object|Function} object
* An instance identifier of
* Pot.Signal.Handler object that returned by attach().
* @param {String|Array} signalName
* A signal or an event name in string for signal.
* @return {Deferred}
* Return result of triggered as an instance of Pot.Deferred.
*
* @type Function
* @function
* @public
* @static
*/
signal : function(object, signalName) {
var deferred, args = arrayize(arguments, 2),
errors = [], sigName, advice, signals = {},
o = getElement(object);
if (!o) {
return;
}
deferred = newDeferred();
sigName = signalName;
advice = Handler.advices.normal;
each(arrayize(sigName), function(sig) {
signals[PREFIX + stringify(sig)] = true;
});
eachHandlers(function(h) {
if (h && h.attached &&
h.advice === advice &&
h.object === o &&
((PREFIX + h.signal) in signals)
) {
deferred.then(function() {
var result = h.listener.apply(o, args);
if (isDeferred(result)) {
result.begin();
}
return result;
}, function(err) {
errors[errors.length] = err;
});
}
});
return deferred.ensure(function(res) {
if (isError(res)) {
errors[errors.length] = res;
}
switch (errors.length) {
case 0:
break;
case 1:
throw errors[0];
default:
throw update(errors[0] || {}, {errors : errors});
}
return res;
}).begin();
},
/**
* Cancel and stop event.
*
*
* @example
* attach('#foo', 'click', function(ev) {
* myProcess();
* return cancelEvent(ev);
* });
*
*
* @param {Event} ev The event object.
* @return {Boolean} Returns always false.
* @type Function
* @function
* @public
* @static
*/
cancelEvent : function(ev) {
/**@ignore*/
var f = function(v) {
try {
v.preventDefault();
v.stopPropagation();
} catch (e) {}
};
if (ev) {
f();
if (ev.originalEvent) {
f(ev.originalEvent);
}
if (ev.PotInternal && ev.PotInternal.orgEvent) {
f(ev.PotInternal.orgEvent);
}
}
return false;
}
});
// Refer the Pot properties/functions.
DropFile = Signal.DropFile;
Handler = Signal.Handler;
Observer = Signal.Observer;
// Definition of prototype.
DropFile.fn = DropFile.prototype = update(DropFile.prototype, {
/**
* @lends Pot.Signal.DropFile.prototype
*/
/**
* @private
* @ignore
* @internal
*/
constructor : DropFile,
/**
* @private
* @ignore
*/
id : PotInternal.getMagicNumber(),
/**
* @private
* @ignore
* @const
*/
NAME : 'DropFile',
/**
* A unique strings.
*
* @type String
* @const
* @ignore
*/
serial : null,
/**
* toString.
*
* @return Return formatted string of object.
* @type Function
* @function
* @static
* @ignore
*/
toString : PotToString,
/**
* @ignore
* @private
*/
defaultOptions : {
onShow : null,
onHide : null,
onDrop : null,
onLoadImage : null,
onLoadText : null,
onLoadUnknown : null,
onLoadEnd : null,
onProgress : null,
onProgressFile : null,
// readAs:
// - 'text'
// - 'binary'
// - 'arraybuffer'
// - 'datauri'
// or null (auto)
readAs : null,
encoding : null
},
/**
* Text encoding.
*
* @type String
* @ignore
*/
encoding : null,
/**
* @ignore
* @private
*/
loadedFiles : [],
/**
* @ignore
* @private
*/
handleCache : [],
/**
* @ignore
* @private
*/
target : [],
/**
* @ignore
* @private
*/
options : {},
/**
* @ignore
* @private
*/
isShow : false,
/**
* Initialize properties.
*
* @private
* @ignore
*/
init : function(target, options) {
if (!this.serial) {
this.serial = buildSerial(this);
}
this.loadedFiles = [];
this.handleCache = [];
this.isShow = false;
this.target = getElement(target);
this.options = update({}, this.defaultOptions, options || {});
if (this.options.encoding) {
this.encoding = this.options.encoding;
}
this.assignReadType();
if (this.target) {
this.initEvents();
}
return this;
},
/**
* Clear drop events.
*
* @public
*/