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ApiKeyGet200Response.md

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ApiKeyGet200Response

Properties

Name Type Description Notes
Success bool
TeamName string The name of the team the API key belongs to.

Methods

NewApiKeyGet200Response

func NewApiKeyGet200Response(success bool, teamName string, ) *ApiKeyGet200Response

NewApiKeyGet200Response instantiates a new ApiKeyGet200Response object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewApiKeyGet200ResponseWithDefaults

func NewApiKeyGet200ResponseWithDefaults() *ApiKeyGet200Response

NewApiKeyGet200ResponseWithDefaults instantiates a new ApiKeyGet200Response object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetSuccess

func (o *ApiKeyGet200Response) GetSuccess() bool

GetSuccess returns the Success field if non-nil, zero value otherwise.

GetSuccessOk

func (o *ApiKeyGet200Response) GetSuccessOk() (*bool, bool)

GetSuccessOk returns a tuple with the Success field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSuccess

func (o *ApiKeyGet200Response) SetSuccess(v bool)

SetSuccess sets Success field to given value.

GetTeamName

func (o *ApiKeyGet200Response) GetTeamName() string

GetTeamName returns the TeamName field if non-nil, zero value otherwise.

GetTeamNameOk

func (o *ApiKeyGet200Response) GetTeamNameOk() (*string, bool)

GetTeamNameOk returns a tuple with the TeamName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTeamName

func (o *ApiKeyGet200Response) SetTeamName(v string)

SetTeamName sets TeamName field to given value.

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