RGB.NET Device-Provider-Package for Cooler Master-Devices.
This provider follows the default pattern and does not require additional setup.
surface.Load(CoolerMasterDeviceProvider.Instance);
This providers requires native SDK-dlls.
You can get them directly from Cooler Master at https://templates.coolermaster.com/ (Direct Link: https://templates.coolermaster.com/assets/sdk/coolermaster-sdk.zip)
Since the SDK-dlls are native it's important to use the correct architecture you're building your application for. (If in doubt you can always include both.)
Src\SDK\x64\SDKDLL.dll
from the SDK-zip needs to be distributed as <application-directory>\x64\CMSDK.dll
You can use other, custom paths by adding them to CoolerMasterDeviceProvider.PossibleX64NativePaths
.
Src\SDK\x86\SDKDLL.dll
from the SDK-zip needs to be distributed as <application-directory>\x86\CMSDK.dll
You can use other, custom paths by adding them to CoolerMasterDeviceProvider.PossibleX86NativePaths
.