This repository was archived by the owner on Nov 18, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 37
/
Copy pathwebgl_loader_vox.html
150 lines (102 loc) · 3.83 KB
/
webgl_loader_vox.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
<!DOCTYPE html>
<html lang="en">
<head>
<title>Verge3D webgl - loaders - vox</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>
<body>
<div id="info">
<a href="https://www.soft8soft.com/verge3d" target="_blank" rel="noopener">Verge3D</a> - vox loader (<a href="https://ephtracy.github.io/" target="_blank" rel="noopener">Magica Voxel</a>)
</div>
<!-- Import maps polyfill -->
<!-- Remove this when import maps will be widely supported -->
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
<script type="importmap">
{
"imports": {
"v3d": "../build/v3d.module.js",
"v3d/addons/": "./jsm/"
}
}
</script>
<script type="module">
import * as v3d from 'v3d';
import { OrbitControls } from 'v3d/addons/controls/OrbitControls.js';
import { VOXLoader, VOXMesh } from 'v3d/addons/loaders/VOXLoader.js';
let camera, controls, scene, renderer;
init();
animate();
function init() {
camera = new v3d.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 0.01, 10);
camera.position.set(0.175, 0.075, 0.175);
scene = new v3d.Scene();
scene.add(camera);
// light
const hemiLight = new v3d.HemisphereLight(0x888888, 0x444444, 1);
scene.add(hemiLight);
const dirLight = new v3d.DirectionalLight(0xffffff, 0.75);
dirLight.position.set(1.5, 3, 2.5);
scene.add(dirLight);
const dirLight2 = new v3d.DirectionalLight(0xffffff, 0.5);
dirLight2.position.set(- 1.5, -3, -2.5);
scene.add(dirLight2);
const loader = new VOXLoader();
loader.load('models/vox/monu10.vox', function(chunks) {
for (let i = 0; i < chunks.length; i++) {
const chunk = chunks[i];
// displayPalette(chunk.palette);
const mesh = new VOXMesh(chunk);
mesh.scale.setScalar(0.0015);
scene.add(mesh);
}
});
// renderer
renderer = new v3d.WebGLRenderer();
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// controls
controls = new OrbitControls(camera, renderer.domElement);
controls.minDistance = .1;
controls.maxDistance = 0.5;
//
window.addEventListener('resize', onWindowResize);
}
/*
function displayPalette(palette) {
const canvas = document.createElement('canvas');
canvas.width = 8;
canvas.height = 32;
canvas.style.position = 'absolute';
canvas.style.top = '0';
canvas.style.width = '100px';
canvas.style.imageRendering = 'pixelated';
document.body.appendChild(canvas);
const context = canvas.getContext('2d');
for (let c = 0; c < 256; c ++) {
const x = c % 8;
const y = Math.floor(c / 8);
const hex = palette[c + 1];
const r = hex >> 0 & 0xff;
const g = hex >> 8 & 0xff;
const b = hex >> 16 & 0xff;
context.fillStyle = `rgba(${r},${g},${b},1)`;
context.fillRect(x, 31 - y, 1, 1);
}
}
*/
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function animate() {
requestAnimationFrame(animate);
controls.update();
renderer.render(scene, camera);
}
</script>
</body>
</html>