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FriendAttributes.cs
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.CompilerServices;
// PLEASE DO NOT ADD ANYTHING NEW HERE.
// Modules should not have dependencies to Core module internals.
// Ideally, try to make your module self-contained with it's internals, or make the dependencies public APIs.
// If that is not feasible, make a separate module with the dependencies, so we don't have to expose all Core internals to your module.
// needed for UnityEngine.Playables internal methods
[assembly: InternalsVisibleTo("UnityEngine.AudioModule")]
[assembly: InternalsVisibleTo("UnityEngine.AnimationModule")]
[assembly: InternalsVisibleTo("UnityEngine.VideoModule")]
// needed for Graphics.Internal_DrawTexture
[assembly: InternalsVisibleTo("UnityEngine.IMGUIModule")]
// needed for External/CSSLayout (this probably should not live in Core module!)
[assembly: InternalsVisibleTo("UnityEngine.UIElementsModule")]
// needed for UnityEngine.UnsafeUtility (this probably should not live in Core module!)
[assembly: InternalsVisibleTo("UnityEngine.InputModule")]
// needed for UnityEngine.UnsafeUtility and Object.FindObjectFromInstanceID.
[assembly: InternalsVisibleTo("UnityEngine.Physics2DModule")]
[assembly: InternalsVisibleTo("UnityEngine.PhysicsModule")]