2146 |
价格范围内最高排名的 K 样物品 |
[广度优先搜索] [数组] [矩阵] [排序] [堆(优先队列)] |
Medium |
2133 |
检查是否每一行每一列都包含全部整数 |
[数组] [哈希表] [矩阵] |
Easy |
2132 |
用邮票贴满网格图 |
[贪心] [数组] [矩阵] [前缀和] |
Hard |
2128 |
Remove All Ones With Row and Column Flips 🔒 |
[位运算] [数组] [数学] [矩阵] |
Medium |
2125 |
银行中的激光束数量 |
[数组] [数学] [字符串] [矩阵] |
Medium |
2123 |
Minimum Operations to Remove Adjacent Ones in Matrix 🔒 |
[图] [数组] [矩阵] |
Hard |
2088 |
统计农场中肥沃金字塔的数目 |
[数组] [动态规划] [矩阵] |
Hard |
2087 |
网格图中机器人回家的最小代价 |
[贪心] [数组] [矩阵] |
Medium |
2061 |
扫地机器人清扫过的空间个数 🔒 |
[数组] [矩阵] [模拟] |
Medium |
2033 |
获取单值网格的最小操作数 |
[数组] [数学] [矩阵] [排序] |
Medium |
2022 |
将一维数组转变成二维数组 |
[数组] [矩阵] [模拟] |
Easy |
2018 |
判断单词是否能放入填字游戏内 |
[数组] [枚举] [矩阵] |
Medium |
2017 |
网格游戏 |
[数组] [矩阵] [前缀和] |
Medium |
1992 |
找到所有的农场组 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] |
Medium |
1981 |
最小化目标值与所选元素的差 |
[数组] [动态规划] [矩阵] |
Medium |
1975 |
最大方阵和 |
[贪心] [数组] [矩阵] |
Medium |
1970 |
你能穿过矩阵的最后一天 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [二分查找] [矩阵] |
Hard |
1958 |
检查操作是否合法 |
[数组] [枚举] [矩阵] |
Medium |
1926 |
迷宫中离入口最近的出口 |
[广度优先搜索] [数组] [矩阵] |
Medium |
1914 |
循环轮转矩阵 |
[数组] [矩阵] [模拟] |
Medium |
1905 |
统计子岛屿 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Medium |
1901 |
找出顶峰元素 II |
[数组] [二分查找] [分治] [矩阵] |
Medium |
1895 |
最大的幻方 |
[数组] [矩阵] [前缀和] |
Medium |
1886 |
判断矩阵经轮转后是否一致 |
[数组] [矩阵] |
Easy |
1878 |
矩阵中最大的三个菱形和 |
[数组] [数学] [矩阵] [前缀和] [排序] [堆(优先队列)] |
Medium |
1861 |
旋转盒子 |
[数组] [双指针] [矩阵] |
Medium |
1820 |
最多邀请的个数 🔒 |
[数组] [回溯] [矩阵] |
Medium |
1765 |
地图中的最高点 |
[广度优先搜索] [数组] [矩阵] |
Medium |
1738 |
找出第 K 大的异或坐标值 |
[位运算] [数组] [分治] [矩阵] [前缀和] [快速选择] [堆(优先队列)] |
Medium |
1730 |
获取食物的最短路径 🔒 |
[广度优先搜索] [数组] [矩阵] |
Medium |
1727 |
重新排列后的最大子矩阵 |
[贪心] [数组] [矩阵] [排序] |
Medium |
1706 |
球会落何处 |
[深度优先搜索] [数组] [动态规划] [矩阵] [模拟] |
Medium |
1672 |
最富有客户的资产总量 |
[数组] [矩阵] |
Easy |
1632 |
矩阵转换后的秩 |
[贪心] [并查集] [图] [拓扑排序] [数组] [矩阵] |
Hard |
1631 |
最小体力消耗路径 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [二分查找] [矩阵] [堆(优先队列)] |
Medium |
1605 |
给定行和列的和求可行矩阵 |
[贪心] [数组] [矩阵] |
Medium |
1595 |
连通两组点的最小成本 |
[位运算] [数组] [动态规划] [状态压缩] [矩阵] |
Hard |
1594 |
矩阵的最大非负积 |
[数组] [动态规划] [矩阵] |
Medium |
1591 |
奇怪的打印机 II |
[图] [拓扑排序] [数组] [矩阵] |
Hard |
1582 |
二进制矩阵中的特殊位置 |
[数组] [矩阵] |
Easy |
1572 |
矩阵对角线元素的和 |
[数组] [矩阵] |
Easy |
1568 |
使陆地分离的最少天数 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] [强连通分量] |
Hard |
1559 |
二维网格图中探测环 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Medium |
1536 |
排布二进制网格的最少交换次数 |
[贪心] [数组] [矩阵] |
Medium |
1504 |
统计全 1 子矩形 |
[栈] [数组] [动态规划] [矩阵] [单调栈] |
Medium |
1476 |
子矩形查询 |
[设计] [数组] [矩阵] |
Medium |
1463 |
摘樱桃 II |
[数组] [动态规划] [矩阵] |
Hard |
1444 |
切披萨的方案数 |
[记忆化搜索] [数组] [动态规划] [矩阵] |
Hard |
1439 |
有序矩阵中的第 k 个最小数组和 |
[数组] [二分查找] [矩阵] [堆(优先队列)] |
Hard |
1428 |
至少有一个 1 的最左端列 🔒 |
[数组] [二分查找] [交互] [矩阵] |
Medium |
1391 |
检查网格中是否存在有效路径 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Medium |
1380 |
矩阵中的幸运数 |
[数组] [矩阵] |
Easy |
1368 |
使网格图至少有一条有效路径的最小代价 |
[广度优先搜索] [图] [数组] [矩阵] [最短路] [堆(优先队列)] |
Hard |
1351 |
统计有序矩阵中的负数 |
[数组] [二分查找] [矩阵] |
Easy |
1349 |
参加考试的最大学生数 |
[位运算] [数组] [动态规划] [状态压缩] [矩阵] |
Hard |
1337 |
矩阵中战斗力最弱的 K 行 |
[数组] [二分查找] [矩阵] [排序] [堆(优先队列)] |
Easy |
1329 |
将矩阵按对角线排序 |
[数组] [矩阵] [排序] |
Medium |
1314 |
矩阵区域和 |
[数组] [矩阵] [前缀和] |
Medium |
1301 |
最大得分的路径数目 |
[数组] [动态规划] [矩阵] |
Hard |
1293 |
网格中的最短路径 |
[广度优先搜索] [数组] [矩阵] |
Hard |
1292 |
元素和小于等于阈值的正方形的最大边长 |
[数组] [二分查找] [矩阵] [前缀和] |
Medium |
1289 |
下降路径最小和 II |
[数组] [动态规划] [矩阵] |
Hard |
1284 |
转化为全零矩阵的最少反转次数 |
[位运算] [广度优先搜索] [数组] [矩阵] |
Hard |
1277 |
统计全为 1 的正方形子矩阵 |
[数组] [动态规划] [矩阵] |
Medium |
1275 |
找出井字棋的获胜者 |
[数组] [哈希表] [矩阵] [模拟] |
Easy |
1267 |
统计参与通信的服务器 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [计数] [矩阵] |
Medium |
1263 |
推箱子 |
[广度优先搜索] [数组] [矩阵] [堆(优先队列)] |
Hard |
1260 |
二维网格迁移 |
[数组] [矩阵] [模拟] |
Easy |
1254 |
统计封闭岛屿的数目 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Medium |
1253 |
重构 2 行二进制矩阵 |
[贪心] [数组] [矩阵] |
Medium |
1222 |
可以攻击国王的皇后 |
[数组] [矩阵] [模拟] |
Medium |
1219 |
黄金矿工 |
[数组] [回溯] [矩阵] |
Medium |
1210 |
穿过迷宫的最少移动次数 |
[广度优先搜索] [数组] [矩阵] |
Hard |
1198 |
找出所有行中最小公共元素 🔒 |
[数组] [哈希表] [二分查找] [计数] [矩阵] |
Medium |
1162 |
地图分析 |
[广度优先搜索] [数组] [动态规划] [矩阵] |
Medium |
1139 |
最大的以 1 为边界的正方形 |
[数组] [动态规划] [矩阵] |
Medium |
1102 |
得分最高的路径 🔒 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] [堆(优先队列)] |
Medium |
1091 |
二进制矩阵中的最短路径 |
[广度优先搜索] [数组] [矩阵] |
Medium |
1074 |
元素和为目标值的子矩阵数量 |
[数组] [哈希表] [矩阵] [前缀和] |
Hard |
1072 |
按列翻转得到最大值等行数 |
[数组] [哈希表] [矩阵] |
Medium |
1034 |
边界着色 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] |
Medium |
1030 |
距离顺序排列矩阵单元格 |
[几何] [数组] [数学] [矩阵] [排序] |
Easy |
1020 |
飞地的数量 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Medium |
999 |
可以被一步捕获的棋子数 |
[数组] [矩阵] [模拟] |
Easy |
994 |
腐烂的橘子 |
[广度优先搜索] [数组] [矩阵] |
Medium |
980 |
不同路径 III |
[位运算] [数组] [回溯] [矩阵] |
Hard |
934 |
最短的桥 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] |
Medium |
931 |
下降路径最小和 |
[数组] [动态规划] [矩阵] |
Medium |
928 |
尽量减少恶意软件的传播 II |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Hard |
924 |
尽量减少恶意软件的传播 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Hard |
909 |
蛇梯棋 |
[广度优先搜索] [数组] [矩阵] |
Medium |
892 |
三维形体的表面积 |
[几何] [数组] [数学] [矩阵] |
Easy |
885 |
螺旋矩阵 III |
[数组] [矩阵] [模拟] |
Medium |
883 |
三维形体投影面积 |
[几何] [数组] [数学] [矩阵] |
Easy |
867 |
转置矩阵 |
[数组] [矩阵] [模拟] |
Easy |
861 |
翻转矩阵后的得分 |
[贪心] [位运算] [数组] [矩阵] |
Medium |
840 |
矩阵中的幻方 |
[数组] [数学] [矩阵] |
Medium |
835 |
图像重叠 |
[数组] [矩阵] |
Medium |
832 |
翻转图像 |
[数组] [双指针] [矩阵] [模拟] |
Easy |
827 |
最大人工岛 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Hard |
807 |
保持城市天际线 |
[贪心] [数组] [矩阵] |
Medium |
803 |
打砖块 |
[并查集] [数组] [矩阵] |
Hard |
782 |
变为棋盘 |
[位运算] [数组] [数学] [矩阵] |
Hard |
778 |
水位上升的泳池中游泳 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [二分查找] [矩阵] [堆(优先队列)] |
Hard |
773 |
滑动谜题 |
[广度优先搜索] [数组] [矩阵] |
Hard |
766 |
托普利茨矩阵 |
[数组] [矩阵] |
Easy |
750 |
角矩形的数量 🔒 |
[数组] [数学] [动态规划] [矩阵] |
Medium |
749 |
隔离病毒 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] [模拟] |
Hard |
741 |
摘樱桃 |
[数组] [动态规划] [矩阵] |
Hard |
733 |
图像渲染 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] |
Easy |
723 |
粉碎糖果 🔒 |
[数组] [双指针] [矩阵] [模拟] |
Medium |
695 |
岛屿的最大面积 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Medium |
675 |
为高尔夫比赛砍树 |
[广度优先搜索] [数组] [矩阵] [堆(优先队列)] |
Hard |
661 |
图片平滑器 |
[数组] [矩阵] |
Easy |
568 |
最大休假天数 🔒 |
[数组] [动态规划] [矩阵] |
Hard |
566 |
重塑矩阵 |
[数组] [矩阵] [模拟] |
Easy |
562 |
矩阵中最长的连续1线段 🔒 |
[数组] [动态规划] [矩阵] |
Medium |
542 |
01 矩阵 |
[广度优先搜索] [数组] [动态规划] [矩阵] |
Medium |
533 |
孤独像素 II 🔒 |
[数组] [哈希表] [矩阵] |
Medium |
531 |
孤独像素 I 🔒 |
[数组] [哈希表] [矩阵] |
Medium |
529 |
扫雷游戏 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] |
Medium |
498 |
对角线遍历 |
[数组] [矩阵] [模拟] |
Medium |
463 |
岛屿的周长 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] |
Easy |
427 |
建立四叉树 |
[树] [数组] [分治] [矩阵] |
Medium |
422 |
有效的单词方块 🔒 |
[数组] [矩阵] |
Easy |
419 |
甲板上的战舰 |
[深度优先搜索] [数组] [矩阵] |
Medium |
417 |
太平洋大西洋水流问题 |
[深度优先搜索] [广度优先搜索] [数组] [矩阵] |
Medium |
407 |
接雨水 II |
[广度优先搜索] [数组] [矩阵] [堆(优先队列)] |
Hard |
378 |
有序矩阵中第 K 小的元素 |
[数组] [二分查找] [矩阵] [排序] [堆(优先队列)] |
Medium |
363 |
矩形区域不超过 K 的最大数值和 |
[数组] [二分查找] [动态规划] [矩阵] [有序集合] |
Hard |
361 |
轰炸敌人 🔒 |
[数组] [动态规划] [矩阵] |
Medium |
353 |
贪吃蛇 🔒 |
[设计] [队列] [数组] [矩阵] |
Medium |
348 |
设计井字棋 🔒 |
[设计] [数组] [哈希表] [矩阵] |
Medium |
317 |
离建筑物最近的距离 🔒 |
[广度优先搜索] [数组] [矩阵] |
Hard |
311 |
稀疏矩阵的乘法 🔒 |
[数组] [哈希表] [矩阵] |
Medium |
308 |
二维区域和检索 - 可变 🔒 |
[设计] [树状数组] [线段树] [数组] [矩阵] |
Hard |
304 |
二维区域和检索 - 矩阵不可变 |
[设计] [数组] [矩阵] [前缀和] |
Medium |
302 |
包含全部黑色像素的最小矩形 🔒 |
[深度优先搜索] [广度优先搜索] [数组] [二分查找] [矩阵] |
Hard |
296 |
最佳的碰头地点 🔒 |
[数组] [数学] [矩阵] [排序] |
Hard |
289 |
生命游戏 |
[数组] [矩阵] [模拟] |
Medium |
286 |
墙与门 🔒 |
[广度优先搜索] [数组] [矩阵] |
Medium |
240 |
搜索二维矩阵 II |
[数组] [二分查找] [分治] [矩阵] |
Medium |
221 |
最大正方形 |
[数组] [动态规划] [矩阵] |
Medium |
212 |
单词搜索 II |
[字典树] [数组] [字符串] [回溯] [矩阵] |
Hard |
200 |
岛屿数量 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Medium |
174 |
地下城游戏 |
[数组] [动态规划] [矩阵] |
Hard |
130 |
被围绕的区域 |
[深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] |
Medium |
85 |
最大矩形 |
[栈] [数组] [动态规划] [矩阵] [单调栈] |
Hard |
79 |
单词搜索 |
[数组] [回溯] [矩阵] |
Medium |
74 |
搜索二维矩阵 |
[数组] [二分查找] [矩阵] |
Medium |
73 |
矩阵置零 |
[数组] [哈希表] [矩阵] |
Medium |
64 |
最小路径和 |
[数组] [动态规划] [矩阵] |
Medium |
63 |
不同路径 II |
[数组] [动态规划] [矩阵] |
Medium |
59 |
螺旋矩阵 II |
[数组] [矩阵] [模拟] |
Medium |
54 |
螺旋矩阵 |
[数组] [矩阵] [模拟] |
Medium |
48 |
旋转图像 |
[数组] [数学] [矩阵] |
Medium |
37 |
解数独 |
[数组] [回溯] [矩阵] |
Hard |
36 |
有效的数独 |
[数组] [哈希表] [矩阵] |
Medium |