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Program.cs
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using System;
using System.Threading;
using WebSocketSharp;
using WebSocketSharp.Net;
namespace Example
{
public class Program
{
public static void Main (string[] args)
{
// Create a new instance of the WebSocket class.
//
// The WebSocket class inherits the System.IDisposable interface, so you can
// use the using statement. And the WebSocket connection will be closed with
// close status 1001 (going away) when the control leaves the using block.
//
// If you would like to connect to the server with the secure connection,
// you should create a new instance with a wss scheme WebSocket URL.
using (var nf = new Notifier ())
using (var ws = new WebSocket ("ws://echo.websocket.org"))
//using (var ws = new WebSocket ("wss://echo.websocket.org"))
//using (var ws = new WebSocket ("ws://localhost:4649/Echo"))
//using (var ws = new WebSocket ("wss://localhost:5963/Echo"))
//using (var ws = new WebSocket ("ws://localhost:4649/Echo?name=nobita"))
//using (var ws = new WebSocket ("wss://localhost:5963/Echo?name=nobita"))
//using (var ws = new WebSocket ("ws://localhost:4649/Chat"))
//using (var ws = new WebSocket ("wss://localhost:5963/Chat"))
//using (var ws = new WebSocket ("ws://localhost:4649/Chat?name=nobita"))
//using (var ws = new WebSocket ("wss://localhost:5963/Chat?name=nobita"))
{
// Set the WebSocket events.
ws.OnOpen += (sender, e) => ws.Send ("Hi, there!");
ws.OnMessage += (sender, e) =>
nf.Notify (
new NotificationMessage {
Summary = "WebSocket Message",
Body = !e.IsPing ? e.Data : "Received a ping.",
Icon = "notification-message-im"
}
);
ws.OnError += (sender, e) =>
nf.Notify (
new NotificationMessage {
Summary = "WebSocket Error",
Body = e.Message,
Icon = "notification-message-im"
}
);
ws.OnClose += (sender, e) =>
nf.Notify (
new NotificationMessage {
Summary = String.Format ("WebSocket Close ({0})", e.Code),
Body = e.Reason,
Icon = "notification-message-im"
}
);
#if DEBUG
// To change the logging level.
ws.Log.Level = LogLevel.Trace;
// To change the wait time for the response to the Ping or Close.
//ws.WaitTime = TimeSpan.FromSeconds (10);
// To emit a WebSocket.OnMessage event when receives a ping.
//ws.EmitOnPing = true;
#endif
// To enable the Per-message Compression extension.
//ws.Compression = CompressionMethod.Deflate;
// To validate the server certificate.
/*
ws.SslConfiguration.ServerCertificateValidationCallback =
(sender, certificate, chain, sslPolicyErrors) => {
ws.Log.Debug (
String.Format (
"Certificate:\n- Issuer: {0}\n- Subject: {1}",
certificate.Issuer,
certificate.Subject
)
);
return true; // If the server certificate is valid.
};
*/
// To send the credentials for the HTTP Authentication (Basic/Digest).
//ws.SetCredentials ("nobita", "password", false);
// To send the Origin header.
//ws.Origin = "http://localhost:4649";
// To send the cookies.
//ws.SetCookie (new Cookie ("name", "nobita"));
//ws.SetCookie (new Cookie ("roles", "\"idiot, gunfighter\""));
// To connect through the HTTP Proxy server.
//ws.SetProxy ("http://localhost:3128", "nobita", "password");
// To enable the redirection.
//ws.EnableRedirection = true;
// Connect to the server.
ws.Connect ();
// Connect to the server asynchronously.
//ws.ConnectAsync ();
Console.WriteLine ("\nType 'exit' to exit.\n");
while (true) {
Thread.Sleep (1000);
Console.Write ("> ");
var msg = Console.ReadLine ();
if (msg == "exit")
break;
// Send a text message.
ws.Send (msg);
}
}
}
}
}