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tips-tabindex.html
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<!-- Licensed under a BSD license. See license.html for license -->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
<title>Three.js - TabIndex</title>
<style>
.spread {
display: flex;
font-size: x-small;
text-align: center;
}
canvas {
margin: 5px;
background: pink;
}
#c3:focus {
outline: none;
}
</style>
</head>
<body>
<div class="spread">
<div>
<canvas width="100" height="100" id="c1"></canvas>
<div>tabindex not set</div>
</div>
<div>
<canvas width="100" height="100" id="c2" tabindex="0"></canvas>
<div>focus style not set</div>
</div>
<div>
<canvas width="100" height="100" id="c3" tabindex="1"></canvas>
<div>tabindex and<br/>focus style set</div>
</div>
</div>
</body>
<script type="module">
document.querySelectorAll( 'canvas' ).forEach( ( canvas ) => {
const ctx = canvas.getContext( '2d' );
function draw( str ) {
ctx.clearRect( 0, 0, canvas.width, canvas.height );
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
ctx.fillText( str, canvas.width / 2, canvas.height / 2 );
}
draw( canvas.id );
canvas.addEventListener( 'focus', () => {
draw( 'has focus press a key' );
} );
canvas.addEventListener( 'blur', () => {
draw( 'lost focus' );
} );
canvas.addEventListener( 'keydown', ( e ) => {
draw( `keyCode: ${e.keyCode}` );
} );
} );
</script>
</html>