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inmrdoob/three.js (press backspace or delete to remove)

Description I keep getting footgunned in TSL and think maybe there s some soft goals we can clarify to provide a more intuitive developer experience. Namely I d propose we roadmap this goal: 1. Attributes, ...
TSL
  • Bug-Reaper
  • Opened 
    yesterday
  • #30778

Description I tried to parse this EXR file, but I see an error: EXRLoader.parse: unsupported channel compression . Could you fix it? Reproduction steps 1.Try to load this file using EXRLoader.js : FDB_SINGLECOVER_LS.0596.zip ...
Loaders
  • photopea
  • 3
  • Opened 
    yesterday
  • #30775

Description As the title says I can t update the texture filtering of a WebGLRenderTarget after it has been inited. Setting it s texture needsUpdate to True doesn t seem to have an effect either. I expect ...
Duplicate
  • danielesteban
  • Opened 
    2 days ago
  • #30770

Description I am unable to open any of the ThreeJS webapps / mobile apps in Safari. The problem is also present on M4 devices in Chrome, so not sure what might be the reason. The error I see is ThreeJS ...
Device Issue
  • rohan-percept
  • 3
  • Opened 
    2 days ago
  • #30767

Description I run into : Destroyed texture [Texture (unlabeled 2430x1488 px, TextureFormat::RGBA8Unorm)] used in a submit. - While calling [Queue].Submit([[CommandBuffer from CommandEncoder renderContext_0 ...
Needs Investigation
WebGPU
  • Makio64
  • Opened 
    2 days ago
  • #30766

Description I m using EffectComposer to render to WebGLRenderTarget with samples 0. My understanding is that it should create 2 render targets, and for each of them it should create 1 framebuffer, and ...
Question
  • codedpalette
  • 1
  • Opened 
    2 days ago
  • #30765

Description When using Publish on the ThreeJS Editor online, js/three.module.js is linking to missing three.core.js Reproduction steps 1. Clicked the Publish button. 2. Unzipped it and ran in a web ...
Duplicate
  • NikLever
  • 2
  • Opened 
    2 days ago
  • #30763

Description In a basic scene using ShadowMaterial make error Bug Uncaught TypeError: Cannot read properties of undefined (reading rgb ) at ShadowMaskModel.finish Also in my test I success to make the ...
Regression
  • Makio64
  • 2
  • Opened 
    2 days ago
  • #30762

Description The value of y should be 0, but instead, it ends up being 1. const colorNode = Fn( () = { const y = float( 0 ).toVar(); Loop( 1, ( { i } ) = { const x = float( i ).mul( 2 ); // x ...
TSL
  • Mutefish0
  • 3
  • Opened 
    2 days ago
  • #30759

Description ShaderMaterial with Standard Shader Code Throws Errors When USE_MAP and USE_UV are Enabled Reproduction steps Step1 Create ShaderMaterial using code copied from THREE.ShaderLib.standard: ...
  • gracelinmumu
  • 1
  • Opened 
    3 days ago
  • #30758
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