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eventloopthread.cpp
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#include "eventloopthread.h"
#include "base/log.h"
EventLoopThread::EventLoopThread()
{
pipe2(m_pipeFd, O_CLOEXEC | O_NONBLOCK);
m_listenChannel = std::make_shared<Channel>(m_pipeFd[0]);
m_vecQue.reserve(32);
}
EventLoopThread::~EventLoopThread()
{
Quit();
close(m_pipeFd[0]);
close(m_pipeFd[1]);
}
void EventLoopThread::OnReadHandler(EventLoop & eventLoop, std::shared_ptr<Channel> ptChannel)
{
char buff[1024];
LockGuard lock(m_mutex);
read(m_pipeFd[0], buff, sizeof(buff));
size_t queSize = m_vecQue.size();
for (size_t i = 0; i < queSize; ++i)
{
ChannelPtr ptChannel = std::make_shared<Channel>(m_vecQue[i]);
ptChannel->SetReadCallback(m_readCallback);
ptChannel->SetWriteCallback(m_writeCallback);
ptChannel->SetErrorCallback(m_errorCallback);
m_eventLoop.AddChannel(ptChannel, EPOLLIN);
m_eventLoop.AddLastActivedTime(ptChannel, m_eventLoop.GetLastActiveTime());
DEBUGLOG("%s %s %d, EventLoopThread threadId=%d add socket fd=%d", __FILE__, __func__, __LINE__, m_threadId, m_vecQue[i]);
}
m_vecQue.clear();
}
void EventLoopThread::Loop()
{
using namespace std::placeholders;
m_listenChannel->SetReadCallback(std::bind(&EventLoopThread::OnReadHandler, this, _1, _2));
m_eventLoop.AddChannel(m_listenChannel, EPOLLIN);
m_eventLoop.Loop();
}
void EventLoopThread::PushFd(int fd)
{
LockGuard lock(m_mutex);
m_vecQue.push_back(fd);
write(m_pipeFd[1], " ", 1);
}
void EventLoopThread::SetReadCallback(CallbackType readCallback)
{
m_readCallback = readCallback;
}
void EventLoopThread::SetWriteCallback(CallbackType writeCallback)
{
m_writeCallback = writeCallback;
}
void EventLoopThread::SetErrorCallback(CallbackType errorCallback)
{
m_errorCallback = errorCallback;
}
void EventLoopThread::Quit()
{
m_eventLoop.Quit();
}
void EventLoopThread::SetThreadId(int threadId)
{
m_threadId = threadId;
}