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Copy file name to clipboardExpand all lines: changelog/3.89/CHANGELOG-v3.89.md
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* The `EXPAND` Scale Mode has been updated to now clamp the size of the canvas that is created, preventing it from growing too large on landscape ultra-wide displays. Fix #7027 (thanks @leha-games@rexrainbow)
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* An Error will now be thrown if you try to create a DOM Game Object but haven't correctly configured the Game Config (thanks @samme)
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## Bug Fixes
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* An erroneous `console.log` was left in the Text Game Object. This has now been removed.
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** Particle emitter color RGB arrays are cleared before repopulating. Fix #7069 (thanks @Golen87@samme)
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*`Phaser.Animations.AnimationFrame` correctly uses frame duration when it is set. Fix #7070 (thanks @sylvainpolletvillard)
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## Examples, Documentation, Beta Testing and TypeScript
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