Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

v2.19.1: WebGL: INVALID_OPERATION on game start #709

Open
XWILKINX opened this issue Oct 23, 2021 · 1 comment
Open

v2.19.1: WebGL: INVALID_OPERATION on game start #709

XWILKINX opened this issue Oct 23, 2021 · 1 comment
Labels

Comments

@XWILKINX
Copy link

XWILKINX commented Oct 23, 2021

I get the following error repeated 200+ times on game start with v2.19.1:

WebGL: INVALID_OPERATION: drawElements: no buffer is bound to enabled attribute

Traced down to PIXI.WebGLSpriteBatch.renderBatch @ phaser.js:20295

The game remains black (audio and inputs still seem to be working).

I don't have any issues at all with the previous v2.19.0 version.

Any ideas?

@samme samme added the bug label Oct 23, 2021
@samme
Copy link
Collaborator

samme commented Oct 23, 2021

Likely caused by #708

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants