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Includes a couple of refactors in the direction of allowing us to introduce a custom DI token for controlling Material animations:
refactor(multiple): consolidate logic for disabling animations
Adds a common function we can use to determine whether animations are disabled globally. This reduces duplication and makes it easier to change the logic.
refactor(cdk/overlay): add config option for disabling animations
Currently the CDK overlay uses
ANIMATION_MODULE_TYPE
to implicitly disable the backdrop animation, however we want to introduce a Material-specific way of disabling animations. These changes add a config option that we can use to do so.