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Godot is a large project, both in terms of the codebase and the workload for contributors. The guides below serve as a helper when you get stuck dealing with Git or GitHub, or if you are generally interested in how maintainers approach the project.
.. toctree:: :maxdepth: 1 :name: toc-contributing-workflow first_steps bisecting_regressions bug_triage_guidelines pr_workflow pr_review_guidelines testing_pull_requests