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swapchain.c
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/*
* Copyright (C) 2020 Recep Aslantas
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "../common.h"
GPU_EXPORT
GPUSwapChain*
GPUCreateSwapChain(GPUDevice * __restrict device,
struct GPUCommandQueue * __restrict cmdQue,
struct GPUSurface * __restrict surface,
GPUExtent2D size,
bool autoResize) {
GPUApi *api;
if (!(api = gpuActiveGPUApi()))
return NULL;
return api->swapchain.createSwapChain(api, device, cmdQue, surface, size, autoResize);
}
GPU_EXPORT
GPUSwapChain*
GPUCreateSwapChainForView(GPUDevice * __restrict device,
struct GPUCommandQueue * __restrict cmdQue,
void * __restrict viewHandle,
GPUWindowType viewHandleType,
float backingScaleFactor,
uint32_t width,
uint32_t height,
bool autoResize) {
GPUApi *api;
if (!(api = gpuActiveGPUApi()))
return NULL;
return api->swapchain.createSwapChainForView(api, device, cmdQue, viewHandle, viewHandleType, backingScaleFactor, width, height, autoResize);
}
GPU_EXPORT
GPUSwapChain*
GPUCreateSwapChainForLayer(GPUDevice * __restrict device,
struct GPUCommandQueue * __restrict cmdQue,
float backingScaleFactor,
uint32_t width,
uint32_t height,
bool autoResize) {
GPUApi *api;
if (!(api = gpuActiveGPUApi()))
return NULL;
return api->swapchain.createSwapChainForLayer(api, device, cmdQue, backingScaleFactor, width, height, autoResize);
}
GPU_EXPORT
void
GPUSwapChainAttachToLayer(GPUSwapChain* swapChain, void* targetLayer, bool autoResize) {
GPUApi *api;
if (!(api = gpuActiveGPUApi()))
return;
api->swapchain.attachToLayer(swapChain, targetLayer, autoResize);
}
GPU_EXPORT
void
GPUSwapChainAttachToView(GPUSwapChain* swapChain, void *viewHandle, bool autoResize, bool replace) {
GPUApi *api;
if (!(api = gpuActiveGPUApi()))
return;
api->swapchain.attachToView(swapChain, viewHandle, autoResize, replace);
}