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Testing with Puppeteer |
Among all Selenium alternatives the most interesting emerging ones are tools developed around Google Chrome DevTools Protocol. And the most prominent one is Puppeteer. It operates over Google Chrome directly without requiring additional tools like ChromeDriver. So tests setup with Puppeteer can be started with npm install only. If you want get faster and simpler to setup tests, Puppeteer would be your choice.
CodeceptJS uses Puppeteer to improve end to end testing experience. No need to learn the syntax of a new tool, all drivers in CodeceptJS share the same API.
Take a look at a sample test:
I.amOnPage('https://github.com');
I.click('Sign in', '//html/body/div[1]/header');
I.see('Sign in to GitHub', 'h1');
I.fillField('Username or email address', 'something@totest.com');
I.fillField('Password', '123456');
I.click('Sign in');
I.see('Incorrect username or password.', '.flash-error');
It's readable and simple and works using Puppeteer API!
To start you need CodeceptJS with Puppeteer packages installed
npm install codeceptjs puppeteer --save
Or see alternative installation options
If you already have CodeceptJS project, just install
puppeteer
package and enable a helper it in config.
And a basic project initialized
npx codeceptjs init
You will be asked for a Helper to use, you should select Puppeteer and provide url of a website you are testing.
Puppeteer can also work with Firefox. Learn how to set it up
Make sure Puppeteer
helper is enabled in codecept.conf.js
config:
{ // ..
helpers: {
Puppeteer: {
url: "http://localhost",
show: true
}
}
// ..
}
Turn off the
show
option if you want to run test in headless mode.
Puppeteer uses different strategies to detect if a page is loaded. In configuration use waitForNavigation
option for that:
By default it is set to domcontentloaded
which waits for DOMContentLoaded
event being fired. However, for Single Page Applications it's more useful to set this value to networkidle0
which waits for all network connections to be finished.
helpers: {
Puppeteer: {
url: "http://localhost",
show: true,
waitForNavigation: "networkidle0"
}
}
When a test runs faster than application it is recommended to increase waitForAction
config value.
It will wait for a small amount of time (100ms) by default after each user action is taken.
▶ More options are listed in helper reference.
CodeceptJS test should be created with gt
command:
npx codeceptjs gt
As an example we will use ToDoMvc
app for testing.
Tests consist with a scenario of user's action taken on a page. The most widely used ones are:
amOnPage
- to open a webpage (accepts relative or absolute url)click
- to locate a button or link and click on itfillField
- to enter a text inside a fieldselectOption
,checkOption
- to interact with a formwait*
to wait for some parts of page to be fully rendered (important for testing SPA)grab*
to get values from page sourcessee
,dontSee
- to check for a text on a pageseeElement
,dontSeeElement
- to check for elements on a page
ℹ All actions are listed in Puppeteer helper reference.*
All actions which interact with elements support CSS and XPath locators. Actions like click
or fillField
by locate elements by their name or value on a page:
// search for link or button
I.click('Login');
// locate field by its label
I.fillField('Name', 'Miles');
// we can use input name
I.fillField('user[email]','miles@davis.com');
You can also specify the exact locator type with strict locators:
I.click({css: 'button.red'});
I.fillField({name: 'user[email]'},'miles@davis.com');
I.seeElement({xpath: '//body/header'});
It's easy to start writing a test if you use interactive pause. Just open a web page and pause execution.
Feature('Sample Test');
Scenario('open my website', ({ I }) => {
I.amOnPage('http://todomvc.com/examples/react/');
pause();
});
This is just enough to run a test, open a browser, and think what to do next to write a test case.
When you execute such test with codeceptjs run
command you may see the browser is started
npx codeceptjs run --steps
After a page is opened a full control of a browser is given to a terminal. Type in different commands such as click
, see
, fillField
to write the test. A successful commands will be saved to ./output/cli-history
file and can be copied into a test.
A complete ToDo-MVC test may look like:
Feature('ToDo');
Scenario('create todo item', ({ I }) => {
I.amOnPage('http://todomvc.com/examples/react/');
I.dontSeeElement('.todo-count');
I.fillField('What needs to be done?', 'Write a guide');
I.pressKey('Enter');
I.see('Write a guide', '.todo-list');
I.see('1 item left', '.todo-count');
});
If you need to get element's value inside a test you can use grab*
methods. They should be used with await
operator inside async
function:
const assert = require('assert');
Scenario('get value of current tasks', async ({ I }) => {
I.fillField('.todo', 'my first item');
I.pressKey('Enter')
I.fillField('.todo', 'my second item');
I.pressKey('Enter')
let numTodos = await I.grabTextFrom('.todo-count strong');
assert.equal(2, numTodos);
});
In case some actions should be taken inside one element (a container or modal window or iframe) you can use within
block to narrow the scope.
Please take a note that you can't use within inside another within in Puppeteer helper:
await within('.todoapp', () => {
I.fillField('.todo', 'my new item');
I.pressKey('Enter')
I.see('1 item left', '.todo-count');
I.click('.todo-list input.toggle');
});
I.see('0 items left', '.todo-count');
Usually, CodeceptJS performs an action on the first matched element.
In case you want to do an action on each element found, use the special function eachElement
which comes from eachElement plugin.
eachElement
function matches all elements by locator and performs a callback on each of those element. A callback function receives ElementHandle instance from Puppeteer API. eachElement
may perform arbitrary actions on a page, so the first argument should by a description of the actions performed. This description will be used for logging purposes.
Usage example
await eachElement(
'click all checkboxes',
'input.custom-checkbox',
async (el, index) => {
await el.click();
});
);
ℹ Learn more about eachElement plugin
Network requests & responses can be mocked and modified. Use mockRoute
which strictly follows Puppeteer's setRequestInterception
API.
I.mockRoute('https://reqres.in/api/comments/1', request => {
request.respond({
status: 200,
headers: { 'Access-Control-Allow-Origin': '*' },
contentType: 'application/json',
body: '{"name": "this was mocked" }',
});
})
I.mockRoute('**/*.{png,jpg,jpeg}', route => route.abort());
// To disable mocking for a route call `stopMockingRoute`
// for previously mocked URL
I.stopMockingRoute('**/*.{png,jpg,jpeg}'
To master request intercepting use HTTPRequest
object object passed into mock request handler.
To get Puppeteer API inside a test use I.usePupepteerTo
method with a callback.
To keep test readable provide a description of a callback inside the first parameter.
I.usePuppeteerTo('emulate offline mode', async ({ page, browser }) => {
await page.setOfflineMode(true);
});
Puppeteer commands are asynchronous so a callback function must be async.
A Puppeteer helper is passed as argument for callback, so you can combine Puppeteer API with CodeceptJS API:
I.usePuppeteerTo('emulate offline mode', async (Puppeteer) => {
// access internal objects browser, page, context of helper
await Puppeteer.page.setOfflineMode(true);
// call a method of helper, await is required here
await Puppeteer.click('Reload');
});
Code coverage can be captured, by enabling the coverage
plugin in codecept.config.js
.
{
plugins: {
coverage: {
enabled: true
}
}
}
Once all the tests are completed, codecept
will create and store coverage in output/coverage
folder, as shown below.
Open index.html
in your browser to view the full interactive coverage report.
To create custom I.*
commands using Puppeteer API you need to create a custom helper.
Start with creating an MyPuppeteer
helper using generate:helper
or gh
command:
npx codeceptjs gh
Then inside a Helper you can access Puppeteer
helper of CodeceptJS.
Let's say you want to create I.renderPageToPdf
action. In this case you need to call pdf
method of page
object
// inside a MyPuppeteer helper
async renderPageToPdf() {
const page = this.helpers['Puppeteer'].page;
await page.emulateMedia('screen');
return page.pdf({path: 'page.pdf'});
}
The same way you can also access browser
object to implement more actions or handle events.